hyprbars: chase hyprland

This commit is contained in:
Mihai Fufezan 2024-06-23 21:57:13 +03:00
parent dbd1f372cf
commit db46f6acb3
No known key found for this signature in database
1 changed files with 21 additions and 21 deletions

View File

@ -37,36 +37,36 @@ class CHyprBar : public IHyprWindowDecoration {
void setHidden(bool hidden);
private:
SWindowDecorationExtents m_seExtents;
SBoxExtents m_seExtents;
PHLWINDOWREF m_pWindow;
PHLWINDOWREF m_pWindow;
CBox m_bAssignedBox;
CBox m_bAssignedBox;
SP<CTexture> m_pTextTex;
SP<CTexture> m_pButtonsTex;
SP<CTexture> m_pTextTex;
SP<CTexture> m_pButtonsTex;
bool m_bWindowSizeChanged = false;
bool m_bHidden = false;
bool m_bWindowSizeChanged = false;
bool m_bHidden = false;
Vector2D cursorRelativeToBar();
Vector2D cursorRelativeToBar();
void renderBarTitle(const Vector2D& bufferSize, const float scale);
void renderText(SP<CTexture> out, const std::string& text, const CColor& color, const Vector2D& bufferSize, const float scale, const int fontSize);
void renderBarButtons(const Vector2D& bufferSize, const float scale);
void renderBarButtonsText(CBox* barBox, const float scale, const float a);
void onMouseDown(SCallbackInfo& info, IPointer::SButtonEvent e);
void onMouseMove(Vector2D coords);
CBox assignedBoxGlobal();
void renderBarTitle(const Vector2D& bufferSize, const float scale);
void renderText(SP<CTexture> out, const std::string& text, const CColor& color, const Vector2D& bufferSize, const float scale, const int fontSize);
void renderBarButtons(const Vector2D& bufferSize, const float scale);
void renderBarButtonsText(CBox* barBox, const float scale, const float a);
void onMouseDown(SCallbackInfo& info, IPointer::SButtonEvent e);
void onMouseMove(Vector2D coords);
CBox assignedBoxGlobal();
SP<HOOK_CALLBACK_FN> m_pMouseButtonCallback;
SP<HOOK_CALLBACK_FN> m_pMouseMoveCallback;
SP<HOOK_CALLBACK_FN> m_pMouseButtonCallback;
SP<HOOK_CALLBACK_FN> m_pMouseMoveCallback;
std::string m_szLastTitle;
std::string m_szLastTitle;
bool m_bDraggingThis = false;
bool m_bDragPending = false;
bool m_bCancelledDown = false;
bool m_bDraggingThis = false;
bool m_bDragPending = false;
bool m_bCancelledDown = false;
// for dynamic updates
int m_iLastHeight = 0;