fix borders on workspace anims

This commit is contained in:
Vaxry 2023-02-28 12:06:21 +00:00
parent 7877e735e8
commit fa9ef0628d
2 changed files with 50 additions and 31 deletions

View file

@ -11,14 +11,20 @@ CBordersPlusPlus::CBordersPlusPlus(CWindow* pWindow) {
m_vLastWindowSize = pWindow->m_vRealSize.vec();
}
CBordersPlusPlus::~CBordersPlusPlus() { damageEntire(); }
CBordersPlusPlus::~CBordersPlusPlus() {
damageEntire();
}
SWindowDecorationExtents CBordersPlusPlus::getWindowDecorationExtents() { return m_seExtents; }
SWindowDecorationExtents CBordersPlusPlus::getWindowDecorationExtents() {
return m_seExtents;
}
void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
if (!g_pCompositor->windowValidMapped(m_pWindow)) return;
if (!g_pCompositor->windowValidMapped(m_pWindow))
return;
if (!m_pWindow->m_sSpecialRenderData.decorate) return;
if (!m_pWindow->m_sSpecialRenderData.decorate)
return;
static auto* const PCOLOR1 = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_1")->intValue;
static auto* const PCOLOR2 = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:borders-plus-plus:col.border_2")->intValue;
@ -26,16 +32,16 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
if (*PBORDERS < 1) return;
if (*PBORDERS < 1)
return;
const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ? 0
: (m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1
? *PROUNDING
: m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
0 :
(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
// draw the border
wlr_box fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE + offset.x), (int)(m_vLastWindowPos.y - *PBORDERSIZE + offset.y),
(int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE), (int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE)};
wlr_box fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE), (int)(m_vLastWindowPos.y - *PBORDERSIZE), (int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE),
(int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE)};
fullBox.x -= pMonitor->vecPosition.x;
fullBox.y -= pMonitor->vecPosition.y;
@ -47,7 +53,8 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
fullBox.x += offset.x;
fullBox.y += offset.y;
if (fullBox.width < 1 || fullBox.height < 1) return; // don't draw invisible shadows
if (fullBox.width < 1 || fullBox.height < 1)
return; // don't draw invisible shadows
g_pHyprOpenGL->scissor((wlr_box*)nullptr);
@ -56,10 +63,11 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
// pass 2
if (*PBORDERS < 2) return;
if (*PBORDERS < 2)
return;
fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE * 2 + offset.x), (int)(m_vLastWindowPos.y - *PBORDERSIZE * 2 + offset.y),
(int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE * 2), (int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE * 2)};
fullBox = {(int)(m_vLastWindowPos.x - *PBORDERSIZE * 2), (int)(m_vLastWindowPos.y - *PBORDERSIZE * 2), (int)(m_vLastWindowSize.x + 2.0 * *PBORDERSIZE * 2),
(int)(m_vLastWindowSize.y + 2.0 * *PBORDERSIZE * 2)};
scaleBox(&fullBox, pMonitor->scale);
g_pHyprOpenGL->renderBorder(&fullBox, CColor(*PCOLOR1), *PROUNDING * pMonitor->scale + *PBORDERSIZE * 2, a);
@ -74,7 +82,8 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
fullBox.x += offset.x;
fullBox.y += offset.y;
if (fullBox.width < 1 || fullBox.height < 1) return; // don't draw invisible shadows
if (fullBox.width < 1 || fullBox.height < 1)
return; // don't draw invisible shadows
g_pHyprOpenGL->scissor((wlr_box*)nullptr);
@ -82,10 +91,16 @@ void CBordersPlusPlus::draw(CMonitor* pMonitor, float a, const Vector2D& offset)
g_pHyprOpenGL->renderBorder(&fullBox, CColor(*PCOLOR2), *PROUNDING * pMonitor->scale + *PBORDERSIZE * 2, a);
}
eDecorationType CBordersPlusPlus::getDecorationType() { return DECORATION_CUSTOM; }
eDecorationType CBordersPlusPlus::getDecorationType() {
return DECORATION_CUSTOM;
}
void CBordersPlusPlus::updateWindow(CWindow* pWindow) {
m_vLastWindowPos = pWindow->m_vRealPosition.vec();
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
m_vLastWindowSize = pWindow->m_vRealSize.vec();
damageEntire();

View file

@ -11,7 +11,9 @@
#include "globals.hpp"
// Do NOT change this function.
APICALL EXPORT std::string PLUGIN_API_VERSION() { return HYPRLAND_API_VERSION; }
APICALL EXPORT std::string PLUGIN_API_VERSION() {
return HYPRLAND_API_VERSION;
}
void onNewWindow(void* self, std::any data) {
// data is guaranteed
@ -44,4 +46,6 @@ APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
return {"borders-plus-plus", "A plugin to add more borders to windows.", "Vaxry", "1.0"};
}
APICALL EXPORT void PLUGIN_EXIT() { ; }
APICALL EXPORT void PLUGIN_EXIT() {
;
}