#pragma once #define WLR_USE_UNSTABLE #include #include #include struct box { float x = 0, y = 0, w = 0, h = 0; // Vector2D middle() { return Vector2D{x + w / 2.0, y + h / 2.0}; } }; struct point2 { point2(const Vector2D& v) { x = v.x; y = v.y; } point2() { x = 0; y = 0; } float x = 0, y = 0; }; class CTrail : public IHyprWindowDecoration { public: CTrail(PHLWINDOW); virtual ~CTrail(); virtual SDecorationPositioningInfo getPositioningInfo(); virtual void onPositioningReply(const SDecorationPositioningReply& reply); virtual void draw(PHLMONITOR, float a); virtual eDecorationType getDecorationType(); virtual void updateWindow(PHLWINDOW); virtual void damageEntire(); private: SP pTickCb; void onTick(); std::deque> m_dLastGeoms; int m_iTimer = 0; SBoxExtents m_seExtents; PHLWINDOWREF m_pWindow; Vector2D m_vLastWindowPos; Vector2D m_vLastWindowSize; CBox m_bLastBox = {0}; bool m_bNeedsDamage = false; };