#include "barDeco.hpp" #include #include #include "globals.hpp" CHyprBar::CHyprBar(CWindow* pWindow) { m_pWindow = pWindow; m_vLastWindowPos = pWindow->m_vRealPosition.vec(); m_vLastWindowSize = pWindow->m_vRealSize.vec(); } CHyprBar::~CHyprBar() { damageEntire(); } SWindowDecorationExtents CHyprBar::getWindowDecorationExtents() { return m_seExtents; } void CHyprBar::renderBarTitle(const Vector2D& bufferSize) { static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_color")->intValue; static auto* const PSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size")->intValue; static auto* const PFONT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font")->strValue; const CColor COLOR = *PCOLOR; const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y); const auto CAIRO = cairo_create(CAIROSURFACE); // clear the pixmap cairo_save(CAIRO); cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR); cairo_paint(CAIRO); cairo_restore(CAIRO); // draw title cairo_select_font_face(CAIRO, PFONT->c_str(), CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL); cairo_set_font_size(CAIRO, *PSIZE); cairo_set_source_rgba(CAIRO, COLOR.r, COLOR.g, COLOR.b, COLOR.a); cairo_text_extents_t cairoExtents; cairo_text_extents(CAIRO, m_szLastTitle.c_str(), &cairoExtents); cairo_move_to(CAIRO, std::round(bufferSize.x / 2.0 - cairoExtents.width / 2.0), *PSIZE + std::round(bufferSize.y / 2.0 - cairoExtents.height / 2.0)); cairo_show_text(CAIRO, m_szLastTitle.c_str()); cairo_surface_flush(CAIROSURFACE); // copy the data to an OpenGL texture we have const auto DATA = cairo_image_surface_get_data(CAIROSURFACE); m_tTextTex.allocate(); glBindTexture(GL_TEXTURE_2D, m_tTextTex.m_iTexID); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); #ifndef GLES2 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED); #endif glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA); // delete cairo cairo_destroy(CAIRO); cairo_surface_destroy(CAIROSURFACE); } void CHyprBar::draw(CMonitor* pMonitor, float a, const Vector2D& offset) { if (!g_pCompositor->windowValidMapped(m_pWindow)) return; if (!m_pWindow->m_sSpecialRenderData.decorate) return; static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue; static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue; static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_color")->intValue; static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue; CColor color = *PCOLOR; color.a *= a; const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ? 0 : (m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying()); // title bar's extents are 0 because we cut into the window m_seExtents = {{}, {}}; const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT} * pMonitor->scale; wlr_box titleBarBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE, (int)m_vLastWindowPos.y, (int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT + *PROUNDING * 2 /* to fill the bottom cuz we can't disable rounding there */}; titleBarBox.x += offset.x; titleBarBox.y += offset.y; scaleBox(&titleBarBox, pMonitor->scale); g_pHyprOpenGL->scissor(&titleBarBox); if (*PROUNDING) { glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); glEnable(GL_STENCIL_TEST); glStencilFunc(GL_ALWAYS, 1, -1); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); wlr_box windowBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE + offset.x, (int)m_vLastWindowPos.y - *PBORDERSIZE + offset.y, (int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, (int)m_vLastWindowSize.y + 2 * *PBORDERSIZE}; scaleBox(&windowBox, pMonitor->scale); g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 0), *PROUNDING + *PBORDERSIZE); glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glStencilFunc(GL_EQUAL, 1, -1); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); } g_pHyprOpenGL->renderRect(&titleBarBox, color, *PROUNDING); // render title if (m_szLastTitle != m_pWindow->m_szTitle) { m_szLastTitle = m_pWindow->m_szTitle; renderBarTitle(BARBUF); } wlr_box textBox = {titleBarBox.x, titleBarBox.y, (int)BARBUF.x, (int)BARBUF.y}; g_pHyprOpenGL->renderTexture(m_tTextTex, &textBox, a); // TODO: buttons and shit if (*PROUNDING) { // cleanup stencil glClearStencil(0); glClear(GL_STENCIL_BUFFER_BIT); glDisable(GL_STENCIL_TEST); glStencilMask(-1); glStencilFunc(GL_ALWAYS, 1, 0xFF); } g_pHyprOpenGL->scissor((wlr_box*)nullptr); } eDecorationType CHyprBar::getDecorationType() { return DECORATION_CUSTOM; } void CHyprBar::updateWindow(CWindow* pWindow) { const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID); const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D(); m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET; m_vLastWindowSize = pWindow->m_vRealSize.vec(); damageEntire(); } void CHyprBar::damageEntire() { wlr_box dm = {(int)(m_vLastWindowPos.x - m_seExtents.topLeft.x), (int)(m_vLastWindowPos.y - m_seExtents.topLeft.y), (int)(m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x), (int)m_seExtents.topLeft.y}; g_pHyprRenderer->damageBox(&dm); } SWindowDecorationExtents CHyprBar::getWindowDecorationReservedArea() { static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue; return SWindowDecorationExtents{{0, *PHEIGHT}, {}}; }