hyprland-plugins/hyprbars/barDeco.hpp

55 lines
1.6 KiB
C++

#pragma once
#define WLR_USE_UNSTABLE
#include <hyprland/src/render/decorations/IHyprWindowDecoration.hpp>
#include <hyprland/src/render/OpenGL.hpp>
#include "globals.hpp"
class CHyprBar : public IHyprWindowDecoration {
public:
CHyprBar(CWindow*);
virtual ~CHyprBar();
virtual SWindowDecorationExtents getWindowDecorationExtents();
virtual void draw(CMonitor*, float a, const Vector2D& offset);
virtual eDecorationType getDecorationType();
virtual void updateWindow(CWindow*);
virtual void damageEntire();
virtual SWindowDecorationExtents getWindowDecorationReservedArea();
virtual bool allowsInput();
private:
SWindowDecorationExtents m_seExtents;
CWindow* m_pWindow = nullptr;
Vector2D m_vLastWindowPos;
Vector2D m_vLastWindowSize;
CTexture m_tTextTex;
CTexture m_tButtonsTex;
bool m_bWindowSizeChanged = false;
Vector2D cursorRelativeToBar();
void renderBarTitle(const Vector2D& bufferSize);
void renderBarButtons(const Vector2D& bufferSize);
void onMouseDown(wlr_pointer_button_event* e);
void onMouseMove(Vector2D coords);
HOOK_CALLBACK_FN* m_pMouseButtonCallback;
HOOK_CALLBACK_FN* m_pMouseMoveCallback;
std::string m_szLastTitle;
bool m_bDraggingThis = false;
bool m_bDragPending = false;
};