mirror of
https://github.com/hyprwm/hyprland-plugins.git
synced 2024-12-18 13:19:48 +01:00
138 lines
4.7 KiB
C++
138 lines
4.7 KiB
C++
#define WLR_USE_UNSTABLE
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#include <unistd.h>
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#include <any>
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#include <hyprland/src/Compositor.hpp>
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#include <hyprland/src/desktop/Window.hpp>
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#include <hyprland/src/config/ConfigManager.hpp>
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#include <hyprland/src/render/Shaders.hpp>
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#include "globals.hpp"
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#include "shaders.hpp"
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#include "trail.hpp"
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// Do NOT change this function.
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APICALL EXPORT std::string PLUGIN_API_VERSION() {
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return HYPRLAND_API_VERSION;
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}
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void onNewWindow(void* self, std::any data) {
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// data is guaranteed
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const auto PWINDOW = std::any_cast<PHLWINDOW>(data);
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HyprlandAPI::addWindowDecoration(PHANDLE, PWINDOW, std::make_unique<CTrail>(PWINDOW));
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}
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GLuint CompileShader(const GLuint& type, std::string src) {
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auto shader = glCreateShader(type);
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auto shaderSource = src.c_str();
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glShaderSource(shader, 1, (const GLchar**)&shaderSource, nullptr);
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glCompileShader(shader);
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GLint ok;
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glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
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if (ok == GL_FALSE)
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throw std::runtime_error("compileShader() failed!");
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return shader;
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}
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GLuint CreateProgram(const std::string& vert, const std::string& frag) {
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auto vertCompiled = CompileShader(GL_VERTEX_SHADER, vert);
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if (!vertCompiled)
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throw std::runtime_error("Compiling vshader failed.");
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auto fragCompiled = CompileShader(GL_FRAGMENT_SHADER, frag);
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if (!fragCompiled)
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throw std::runtime_error("Compiling fshader failed.");
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auto prog = glCreateProgram();
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glAttachShader(prog, vertCompiled);
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glAttachShader(prog, fragCompiled);
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glLinkProgram(prog);
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glDetachShader(prog, vertCompiled);
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glDetachShader(prog, fragCompiled);
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glDeleteShader(vertCompiled);
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glDeleteShader(fragCompiled);
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GLint ok;
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glGetProgramiv(prog, GL_LINK_STATUS, &ok);
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if (ok == GL_FALSE)
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throw std::runtime_error("createProgram() failed! GL_LINK_STATUS not OK!");
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return prog;
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}
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int onTick(void* data) {
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EMIT_HOOK_EVENT("trailTick", nullptr);
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const int TIMEOUT = g_pHyprRenderer->m_pMostHzMonitor ? 1000.0 / g_pHyprRenderer->m_pMostHzMonitor->refreshRate : 16;
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wl_event_source_timer_update(g_pGlobalState->tick, TIMEOUT);
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return 0;
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}
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void initGlobal() {
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g_pHyprRenderer->makeEGLCurrent();
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GLuint prog = CreateProgram(QUADTRAIL, FRAGTRAIL);
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g_pGlobalState->trailShader.program = prog;
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g_pGlobalState->trailShader.proj = glGetUniformLocation(prog, "proj");
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g_pGlobalState->trailShader.tex = glGetUniformLocation(prog, "tex");
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g_pGlobalState->trailShader.color = glGetUniformLocation(prog, "color");
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g_pGlobalState->trailShader.texAttrib = glGetAttribLocation(prog, "colors");
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g_pGlobalState->trailShader.posAttrib = glGetAttribLocation(prog, "pos");
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g_pGlobalState->trailShader.gradient = glGetUniformLocation(prog, "snapshots");
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g_pGlobalState->tick = wl_event_loop_add_timer(g_pCompositor->m_sWLEventLoop, &onTick, nullptr);
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wl_event_source_timer_update(g_pGlobalState->tick, 1);
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}
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APICALL EXPORT PLUGIN_DESCRIPTION_INFO PLUGIN_INIT(HANDLE handle) {
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PHANDLE = handle;
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const std::string HASH = __hyprland_api_get_hash();
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if (HASH != GIT_COMMIT_HASH) {
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HyprlandAPI::addNotification(PHANDLE, "[ht] Failure in initialization: Version mismatch (headers ver is not equal to running hyprland ver)", CHyprColor{1.0, 0.2, 0.2, 1.0},
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5000);
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throw std::runtime_error("[ht] Version mismatch");
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}
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:bezier_step", Hyprlang::FLOAT{0.025});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:points_per_step", Hyprlang::INT{2});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:history_points", Hyprlang::INT{20});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:history_step", Hyprlang::INT{2});
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HyprlandAPI::addConfigValue(PHANDLE, "plugin:hyprtrails:color", Hyprlang::INT{*configStringToInt("rgba(ffaa00ff)")});
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static auto P = HyprlandAPI::registerCallbackDynamic(PHANDLE, "openWindow", [&](void* self, SCallbackInfo& info, std::any data) { onNewWindow(self, data); });
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g_pGlobalState = std::make_unique<SGlobalState>();
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initGlobal();
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// add deco to existing windows
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for (auto& w : g_pCompositor->m_vWindows) {
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if (w->isHidden() || !w->m_bIsMapped)
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continue;
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HyprlandAPI::addWindowDecoration(PHANDLE, w, std::make_unique<CTrail>(w));
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}
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HyprlandAPI::reloadConfig();
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HyprlandAPI::addNotification(PHANDLE, "[hyprtrails] Initialized successfully!", CHyprColor{0.2, 1.0, 0.2, 1.0}, 5000);
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return {"hyprtrails", "A plugin to add trails behind moving windows", "Vaxry", "1.0"};
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}
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APICALL EXPORT void PLUGIN_EXIT() {
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wl_event_source_remove(g_pGlobalState->tick);
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}
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