mirror of
https://github.com/hyprwm/hyprland-plugins.git
synced 2024-11-07 20:25:57 +01:00
288 lines
No EOL
11 KiB
C++
288 lines
No EOL
11 KiB
C++
#include "barDeco.hpp"
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#include <src/Compositor.hpp>
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#include <src/Window.hpp>
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#include "globals.hpp"
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constexpr int BUTTONS_PAD = 5;
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constexpr int BUTTONS_SIZE = 10;
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constexpr int BUTTONS_ROUNDING = 5;
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CHyprBar::CHyprBar(CWindow* pWindow) {
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m_pWindow = pWindow;
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m_vLastWindowPos = pWindow->m_vRealPosition.vec();
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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const auto PMONITOR = g_pCompositor->getMonitorFromID(pWindow->m_iMonitorID);
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PMONITOR->scheduledRecalc = true;
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m_pMouseButtonCallback =
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HyprlandAPI::registerCallbackDynamic(PHANDLE, "mouseButton", [&](void* self, std::any param) { onMouseDown(std::any_cast<wlr_pointer_button_event*>(param)); });
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}
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CHyprBar::~CHyprBar() {
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damageEntire();
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HyprlandAPI::unregisterCallback(PHANDLE, m_pMouseButtonCallback);
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}
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SWindowDecorationExtents CHyprBar::getWindowDecorationExtents() {
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return m_seExtents;
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}
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void CHyprBar::onMouseDown(wlr_pointer_button_event* e) {
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if (m_pWindow != g_pCompositor->m_pLastWindow)
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return;
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const auto COORDS = cursorRelativeToBar();
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if (e->state != WLR_BUTTON_PRESSED)
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return;
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// check if on a button
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static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT};
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Vector2D currentPos = Vector2D{BARBUF.x - BUTTONS_PAD - BUTTONS_SIZE, BARBUF.y / 2.0 - BUTTONS_SIZE / 2.0}.floor();
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currentPos.y -= BUTTONS_PAD / 2.0;
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currentPos.x -= BUTTONS_PAD / 2.0;
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if (VECINRECT(COORDS, currentPos.x, currentPos.y, currentPos.x + BUTTONS_SIZE + BUTTONS_PAD, currentPos.y + BUTTONS_SIZE + BUTTONS_PAD)) {
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// hit on close
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g_pCompositor->closeWindow(m_pWindow);
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return;
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}
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currentPos.x -= BUTTONS_PAD + BUTTONS_SIZE;
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if (VECINRECT(COORDS, currentPos.x, currentPos.y, currentPos.x + BUTTONS_SIZE + BUTTONS_PAD, currentPos.y + BUTTONS_SIZE + BUTTONS_PAD)) {
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// hit on maximize
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g_pKeybindManager->m_mDispatchers["fullscreen"]("1");
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return;
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}
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}
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void CHyprBar::renderBarTitle(const Vector2D& bufferSize) {
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static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_color")->intValue;
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static auto* const PSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_size")->intValue;
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static auto* const PFONT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_text_font")->strValue;
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const CColor COLOR = *PCOLOR;
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const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y);
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const auto CAIRO = cairo_create(CAIROSURFACE);
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// clear the pixmap
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cairo_save(CAIRO);
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cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
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cairo_paint(CAIRO);
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cairo_restore(CAIRO);
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// draw title
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cairo_select_font_face(CAIRO, PFONT->c_str(), CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL);
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cairo_set_font_size(CAIRO, *PSIZE);
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cairo_set_source_rgba(CAIRO, COLOR.r, COLOR.g, COLOR.b, COLOR.a);
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cairo_text_extents_t cairoExtents;
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cairo_text_extents(CAIRO, m_szLastTitle.c_str(), &cairoExtents);
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cairo_move_to(CAIRO, std::round(bufferSize.x / 2.0 - cairoExtents.width / 2.0), *PSIZE + std::round(bufferSize.y / 2.0 - cairoExtents.height / 2.0));
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cairo_show_text(CAIRO, m_szLastTitle.c_str());
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cairo_surface_flush(CAIROSURFACE);
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// copy the data to an OpenGL texture we have
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const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
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m_tTextTex.allocate();
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glBindTexture(GL_TEXTURE_2D, m_tTextTex.m_iTexID);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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#ifndef GLES2
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
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#endif
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
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// delete cairo
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cairo_destroy(CAIRO);
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cairo_surface_destroy(CAIROSURFACE);
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}
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void CHyprBar::renderBarButtons(const Vector2D& bufferSize) {
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const auto CAIROSURFACE = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, bufferSize.x, bufferSize.y);
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const auto CAIRO = cairo_create(CAIROSURFACE);
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// clear the pixmap
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cairo_save(CAIRO);
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cairo_set_operator(CAIRO, CAIRO_OPERATOR_CLEAR);
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cairo_paint(CAIRO);
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cairo_restore(CAIRO);
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// draw buttons for close and max
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auto drawButton = [&](Vector2D pos, CColor col) -> void {
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const int X = pos.x;
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const int Y = pos.y;
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const int WIDTH = BUTTONS_SIZE;
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const int HEIGHT = BUTTONS_SIZE;
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const int RADIUS = BUTTONS_ROUNDING;
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constexpr double DEGREES = M_PI / 180.0;
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cairo_set_source_rgba(CAIRO, col.r, col.g, col.b, col.a);
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cairo_new_sub_path(CAIRO);
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cairo_arc(CAIRO, X + WIDTH - RADIUS, Y + RADIUS, RADIUS, -90 * DEGREES, 0 * DEGREES);
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cairo_arc(CAIRO, X + WIDTH - RADIUS, Y + HEIGHT - RADIUS, RADIUS, 0 * DEGREES, 90 * DEGREES);
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cairo_arc(CAIRO, X + RADIUS, Y + HEIGHT - RADIUS, RADIUS, 90 * DEGREES, 180 * DEGREES);
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cairo_arc(CAIRO, X + RADIUS, Y + RADIUS, RADIUS, 180 * DEGREES, 270 * DEGREES);
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cairo_close_path(CAIRO);
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cairo_fill_preserve(CAIRO);
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};
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Vector2D currentPos = Vector2D{bufferSize.x - BUTTONS_PAD - BUTTONS_SIZE, bufferSize.y / 2.0 - BUTTONS_SIZE / 2.0}.floor();
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drawButton(currentPos, CColor(1.0, 0.0, 0.0, 0.8));
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currentPos.x -= BUTTONS_PAD + BUTTONS_SIZE;
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drawButton(currentPos, CColor(0.9, 0.9, 0.1, 0.8));
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// copy the data to an OpenGL texture we have
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const auto DATA = cairo_image_surface_get_data(CAIROSURFACE);
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m_tButtonsTex.allocate();
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glBindTexture(GL_TEXTURE_2D, m_tButtonsTex.m_iTexID);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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#ifndef GLES2
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
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#endif
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, bufferSize.x, bufferSize.y, 0, GL_RGBA, GL_UNSIGNED_BYTE, DATA);
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// delete cairo
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cairo_destroy(CAIRO);
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cairo_surface_destroy(CAIROSURFACE);
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}
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void CHyprBar::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
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if (!g_pCompositor->windowValidMapped(m_pWindow))
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return;
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if (!m_pWindow->m_sSpecialRenderData.decorate)
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return;
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static auto* const PROUNDING = &HyprlandAPI::getConfigValue(PHANDLE, "decoration:rounding")->intValue;
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static auto* const PBORDERSIZE = &HyprlandAPI::getConfigValue(PHANDLE, "general:border_size")->intValue;
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static auto* const PCOLOR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_color")->intValue;
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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CColor color = *PCOLOR;
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color.a *= a;
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const auto ROUNDING = !m_pWindow->m_sSpecialRenderData.rounding ?
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0 :
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(m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying() == -1 ? *PROUNDING : m_pWindow->m_sAdditionalConfigData.rounding.toUnderlying());
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m_seExtents = {{0, *PHEIGHT + 1}, {}};
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const auto BARBUF = Vector2D{(int)m_vLastWindowSize.x + 2 * *PBORDERSIZE, *PHEIGHT} * pMonitor->scale;
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wlr_box titleBarBox = {(int)m_vLastWindowPos.x - *PBORDERSIZE, (int)m_vLastWindowPos.y - *PHEIGHT, (int)m_vLastWindowSize.x + 2 * *PBORDERSIZE,
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*PHEIGHT + *PROUNDING * 2 /* to fill the bottom cuz we can't disable rounding there */};
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titleBarBox.x += offset.x;
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titleBarBox.y += offset.y;
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scaleBox(&titleBarBox, pMonitor->scale);
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g_pHyprOpenGL->scissor(&titleBarBox);
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if (*PROUNDING) {
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glClearStencil(0);
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glClear(GL_STENCIL_BUFFER_BIT);
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glEnable(GL_STENCIL_TEST);
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glStencilFunc(GL_ALWAYS, 1, -1);
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
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wlr_box windowBox = {(int)m_vLastWindowPos.x + offset.x, (int)m_vLastWindowPos.y + offset.y, (int)m_vLastWindowSize.x, (int)m_vLastWindowSize.y};
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scaleBox(&windowBox, pMonitor->scale);
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g_pHyprOpenGL->renderRect(&windowBox, CColor(0, 0, 0, 0), *PROUNDING + *PBORDERSIZE);
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glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
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glStencilFunc(GL_NOTEQUAL, 1, -1);
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glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
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}
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g_pHyprOpenGL->renderRect(&titleBarBox, color, *PROUNDING);
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// render title
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if (m_szLastTitle != m_pWindow->m_szTitle || m_bWindowSizeChanged) {
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m_szLastTitle = m_pWindow->m_szTitle;
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renderBarTitle(BARBUF);
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}
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if (*PROUNDING) {
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// cleanup stencil
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glClearStencil(0);
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glClear(GL_STENCIL_BUFFER_BIT);
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glDisable(GL_STENCIL_TEST);
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glStencilMask(-1);
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glStencilFunc(GL_ALWAYS, 1, 0xFF);
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}
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wlr_box textBox = {titleBarBox.x, titleBarBox.y, (int)BARBUF.x, (int)BARBUF.y};
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g_pHyprOpenGL->renderTexture(m_tTextTex, &textBox, a);
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renderBarButtons(BARBUF);
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g_pHyprOpenGL->renderTexture(m_tButtonsTex, &textBox, a);
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g_pHyprOpenGL->scissor((wlr_box*)nullptr);
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m_bWindowSizeChanged = false;
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}
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eDecorationType CHyprBar::getDecorationType() {
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return DECORATION_CUSTOM;
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}
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void CHyprBar::updateWindow(CWindow* pWindow) {
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const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
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const auto WORKSPACEOFFSET = PWORKSPACE && !pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.vec() : Vector2D();
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if (m_vLastWindowSize != pWindow->m_vRealSize.vec())
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m_bWindowSizeChanged = true;
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m_vLastWindowPos = pWindow->m_vRealPosition.vec() + WORKSPACEOFFSET;
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m_vLastWindowSize = pWindow->m_vRealSize.vec();
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damageEntire();
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}
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void CHyprBar::damageEntire() {
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wlr_box dm = {(int)(m_vLastWindowPos.x - m_seExtents.topLeft.x), (int)(m_vLastWindowPos.y - m_seExtents.topLeft.y),
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(int)(m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x), (int)m_seExtents.topLeft.y};
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g_pHyprRenderer->damageBox(&dm);
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}
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SWindowDecorationExtents CHyprBar::getWindowDecorationReservedArea() {
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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return SWindowDecorationExtents{{0, *PHEIGHT}, {}};
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}
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Vector2D CHyprBar::cursorRelativeToBar() {
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static auto* const PHEIGHT = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:hyprbars:bar_height")->intValue;
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return g_pInputManager->getMouseCoordsInternal() - m_pWindow->m_vRealPosition.vec() + Vector2D{0, *PHEIGHT};
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} |