hyprland-plugins/hyprbars/barDeco.hpp
caffeine 948d70b26e
hyprbars: Improve (touch + button) functionality (#265)
Various miscellaneous improvements

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Co-authored-by: vaxerski <vaxry@vaxry.net>
2025-01-08 17:13:42 +00:00

102 lines
3.9 KiB
C++

#pragma once
#define WLR_USE_UNSTABLE
#include <hyprland/src/render/decorations/IHyprWindowDecoration.hpp>
#include <hyprland/src/render/OpenGL.hpp>
#include <hyprland/src/devices/IPointer.hpp>
#include <hyprland/src/devices/ITouch.hpp>
#include "globals.hpp"
#define private public
#include <hyprland/src/managers/input/InputManager.hpp>
#undef private
class CHyprBar : public IHyprWindowDecoration {
public:
CHyprBar(PHLWINDOW);
virtual ~CHyprBar();
virtual SDecorationPositioningInfo getPositioningInfo();
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
virtual void draw(PHLMONITOR, float const& a);
virtual eDecorationType getDecorationType();
virtual void updateWindow(PHLWINDOW);
virtual void damageEntire();
virtual eDecorationLayer getDecorationLayer();
virtual uint64_t getDecorationFlags();
bool m_bButtonsDirty = true;
virtual std::string getDisplayName();
PHLWINDOW getOwner();
void updateRules();
void applyRule(const SP<CWindowRule>&);
private:
SBoxExtents m_seExtents;
PHLWINDOWREF m_pWindow;
CBox m_bAssignedBox;
SP<CTexture> m_pTextTex;
SP<CTexture> m_pButtonsTex;
bool m_bWindowSizeChanged = false;
bool m_bHidden = false;
bool m_bTitleColorChanged = false;
std::optional<CHyprColor> m_bForcedBarColor;
std::optional<CHyprColor> m_bForcedTitleColor;
Vector2D cursorRelativeToBar();
void renderPass(PHLMONITOR, float const& a);
void renderBarTitle(const Vector2D& bufferSize, const float scale);
void renderText(SP<CTexture> out, const std::string& text, const CHyprColor& color, const Vector2D& bufferSize, const float scale, const int fontSize);
void renderBarButtons(const Vector2D& bufferSize, const float scale);
void renderBarButtonsText(CBox* barBox, const float scale, const float a);
bool inputIsValid();
void onMouseButton(SCallbackInfo& info, IPointer::SButtonEvent e);
void onTouchDown(SCallbackInfo& info, ITouch::SDownEvent e);
void onMouseMove(Vector2D coords);
void onTouchMove(SCallbackInfo& info, ITouch::SMotionEvent e);
void handleDownEvent(SCallbackInfo& info, std::optional<ITouch::SDownEvent> touchEvent);
void handleUpEvent(SCallbackInfo& info);
void handleMovement();
void doButtonPress(long int* const* PBARPADDING, long int* const* PBARBUTTONPADDING, long int* const* PHEIGHT, Vector2D COORDS, bool BUTTONSRIGHT);
CBox assignedBoxGlobal();
SP<HOOK_CALLBACK_FN> m_pMouseButtonCallback;
SP<HOOK_CALLBACK_FN> m_pTouchDownCallback;
SP<HOOK_CALLBACK_FN> m_pTouchUpCallback;
SP<HOOK_CALLBACK_FN> m_pTouchMoveCallback;
SP<HOOK_CALLBACK_FN> m_pMouseMoveCallback;
std::string m_szLastTitle;
bool m_bDraggingThis = false;
bool m_bTouchEv = false;
bool m_bDragPending = false;
bool m_bCancelledDown = false;
// for dynamic updates
int m_iLastHeight = 0;
size_t getVisibleButtonCount(long int* const* PBARBUTTONPADDING, long int* const* PBARPADDING, const Vector2D& bufferSize, const float scale);
friend class CBarPassElement;
};