2022-08-12 20:46:36 +02:00
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## Switchable keyboard layouts
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2022-10-17 14:52:17 +02:00
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The easiest way to accomplish this is to set this using XKB settings, for example:
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```
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input {
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kb_layout = us,pl
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kb_options = grp:alt_shift_toggle
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}
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2022-08-12 20:46:36 +02:00
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```
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2022-08-20 19:09:47 +02:00
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2022-08-20 19:03:43 +02:00
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{{< hint type=important >}}
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2022-10-17 14:52:17 +02:00
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The first layout defined in the input section will be the one used for binds.
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2022-08-20 19:03:43 +02:00
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2022-10-17 14:53:41 +02:00
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For example: `us,ua` -> config binds would be e.g. `SUPER, A`, while on `ua,us` -> `SUPER, Cyrillic_ef`
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2022-08-20 19:03:43 +02:00
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{{< /hint >}}
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2022-08-12 20:46:36 +02:00
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## Disabling keybinds with one master keybind
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2022-08-13 01:47:48 +02:00
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If you want to disable all keybinds with another keybind (make a kaybind toggle
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of sorts) you can just use a submap with only a keybind to exit it.
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2022-08-12 20:46:36 +02:00
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2022-09-24 16:03:37 +02:00
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```ini
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2022-08-12 20:46:36 +02:00
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bind=MOD,KEY,submap,clean
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submap=clean
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bind=MOD,KEY,submap,reset
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submap=reset
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2022-08-13 01:47:48 +02:00
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```
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2022-10-21 02:06:33 +02:00
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## Window Dancing
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Some XWayland games like Rhythm Doctor and Friday Night Funkin' mods like to move the windows by themselves, but that often doesn't work by default.
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To configure this, I'll be using Rhythm Doctor as an example.
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1. Set input rules
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```ini
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input {
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# ...
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follow_mouse=0
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float_switch_override_focus=0
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}
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```
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2. Set the windowrule
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```ini
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windowrule=windowdance, rhythm doctor.exe
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```
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3. Have fun!
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2022-10-21 02:32:04 +02:00
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Demo video: https://pool.jortage.com/voringme/misskey/565b9dfb-125f-4ea0-9257-b371cb4c7195.mp4
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2022-10-21 02:06:33 +02:00
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