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Split Advanced config
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@ -1,5 +1,4 @@
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This page documents all of the more advanced config options. Binds, curves,
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execs, etc.
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This page documents all of the more advanced config options.
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{{< hint type=important >}}
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@ -22,348 +21,6 @@ three_param_keyword=A,B, # OK
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# Table of contents
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{{< toc format=html >}}
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# Monitors
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```plain
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monitor=name,res,offset,scale
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```
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for example:
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```plain
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monitor=DP-1,1920x1080@144,0x0,1
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```
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will tell Hyprland to make the monitor on DP-1 a 1920x1080 display, at 144Hz,
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0x0 off from the beginning and a scale of 1.
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Please use the offset for its intended purpose before asking stupid questions
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about "fixing" monitors being mirrored.
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Please remember the offset is calculated with the scaled resolution, meaning if
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you want your 4K monitor with scale 2 to the left of your 1080p one, you'd use
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the offset `1920x0` for the second screen. (3840 / 2)
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Leaving the name empty will define a fallback rule to use when no other rules
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match.
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You can use `preferred` as a resolution to use the display's preferred size, and
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`auto` as an offset to let Hyprland decide on an offset for you.
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Recommended rule for easy and quick plugging in of random monitors:
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```plain
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monitor=,preferred,auto,1
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```
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Will make any monitor that was not specified with an explicit rule automatically
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placed in a sensible location with its preferred resolution.
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Alternatively you can use the highrr or highres rules in order to get the best possible
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resolution or refreshrate mix.
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for a focus on refreshrate use this:
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```plain
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monitor=,highrr,auto,1
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```
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for a focus on resolution this:
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```plain
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monitor=,highres,auto,1
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```
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## Disabling a monitor
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To disable a monitor, use
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```plain
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monitor=name,disable
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```
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## Custom reserved area
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If your workflow requires custom reserved area, you can add it with
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```plain
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monitor=name,addreserved,TOP,BOTTOM,LEFT,RIGHT
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```
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Where `TOP` `BOTTOM` `LEFT` `RIGHT` are integers in pixels of the reserved area
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to add. This does stack on top of the calculated one, (e.g. bars) but you may
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only use one of these rules per monitor in the config.
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## Mirrored displays
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If you want to mirror a display, add a `,mirror,[NAME]` at the end of the monitor
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rule, examples:
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```
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monitor=DP-3,1920x1080@60,0x0,1,mirror,DP-2
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monitor=,preferred,auto,1,mirror,DP-1
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```
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Please remember that mirroring displays will not "re-render" everything for your
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second monitor, so if mirroring a 1080p screen onto a 4K one, the resolution will
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still be 1080p on the 4K display. This also means squishing and stretching
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will occur on non-matching resolutions.
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## Rotating and the default workspace
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{{< hint type=important >}}
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The monitor transform and workspace keywords depend on a monitor rule set specifically for the targeted monitor,
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and ***MUST*** be after it.
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{{< /hint >}}
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```plain
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workspace=name,number
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```
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for example:
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```plain
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workspace=DP-1,1
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```
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will tell Hyprland to make the default workspace on DP-1 a number 1.
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If you want to rotate a monitor, use
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```plain
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monitor=NAME,transform,TRANSFORM
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```
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where `NAME` is the name, and `TRANSFORM` is an integer, from 0 to 7,
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corresponding to your transform of choice.
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```
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WL_OUTPUT_TRANSFORM_NORMAL = 0
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WL_OUTPUT_TRANSFORM_90 = 1
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WL_OUTPUT_TRANSFORM_180 = 2
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WL_OUTPUT_TRANSFORM_270 = 3
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WL_OUTPUT_TRANSFORM_FLIPPED = 4
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WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5
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WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6
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WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7
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```
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## Binding workspaces to a monitor
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A workspace can be bound to a monitor, meaning by default it will ALWAYS open
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on the selected monitor. You can do this with
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```
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wsbind=WORKSPACE,MONITOR
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```
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for example:
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```
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wsbind=5,DP-1
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wsbind=name:secret,DP-2
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```
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# Binds
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## Basic
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```
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bind=MOD,key,dispatcher,params
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```
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for example,
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```
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bind=SUPERSHIFT,Q,exec,firefox
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```
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will bind opening firefox to <key>SUPER</key> + <key>SHIFT</key> + <key>Q</key>
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{{< hint type=tip >}}
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For binding keys without a modkey, leave it empty:
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```
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bind=,Print,exec,grim
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```
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{{< /hint >}}
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*For a complete mod list, see [The basic configuring page](https://wiki.hyprland.org/Configuring/Basic-Config/#variable-types).*
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## Uncommon syms / binding with a keycode
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See the
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[xkbcommon-keysyms.h header](https://github.com/xkbcommon/libxkbcommon/blob/master/include/xkbcommon/xkbcommon-keysyms.h)
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for all the keysyms. The name you should use is the one after XKB_KEY\_, written
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in all lowercase.
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If you are unsure of what your key's name is, or what it shifts into, you can
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use `xev` or `wev` to find that information.
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If you want to bind by a keycode, you can just input it in the KEY position,
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e.g.:
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```
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bind=SUPER,28,exec,amongus
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```
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Will bind <key>SUPER</key> + <key>T</key>. (<key>T</key> is keycode 28.) - You can also use `xev` or `wev` to find
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keycodes.
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## Misc
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You can also unbind with `unbind`, e.g.:
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```
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unbind=SUPER,O
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```
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May be useful for dynamic keybindings with `hyprctl`.
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You can also bind mouse buttons, by prefacing the mouse keycode with `mouse:`,
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for example:
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```
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bind=SUPER,mouse:272,exec,amongus
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```
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will bind it to <key>SUPER</key> + <key>LMB</key>.
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For binding only modkeys, you need to use the TARGET modmask (with the
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activating mod) and the `r` flag, e.g.:
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```
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bindr=SUPERALT,Alt_L,exec,amongus
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```
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You can also bind the mouse wheel with `mouse_up` and `mouse_down`:
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```
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bind=SUPER,mouse_down,workspace,e-1
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```
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(control the reset time with `binds:scroll_event_delay`)
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## Bind flags
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bind supports flags in this format:
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```
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bind[flags]=...
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```
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e.g.:
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```
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bindrl=MOD,KEY,exec,amongus
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```
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flags:
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```
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l -> locked, aka. works also when an input inhibitor is active
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r -> release, will trigger on release of a key
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e -> repeat, will repeat when held.
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m -> mouse, see below
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```
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## Mouse Binds
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Mouse binds are binds that heavily rely on a mouse, usually its movement.
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They will have one less arg, and look for example like this:
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```
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bindm=ALT,mouse:272,movewindow
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```
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this will create a bind with <key>ALT</key> + <key>LMB</key> to move the window
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with your mouse.
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*Available mouse binds*:
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| name | description |
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| -----|------------ |
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| movewindow | moves the active window |
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| resizewindow | resizes the active window |
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*Common mouse buttons' codes:*
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```
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LMB -> 272
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RMB -> 273
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```
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*for more, you can of course use `wev` to check.*
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{{< hint type=tip >}}
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Mouse binds, despite their name, behave like normal binds. You are free to use
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whatever keys / mods you please. When held, the mouse function will be activated.
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{{< /hint >}}
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## Binding mods
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You can bind a mod alone like this:
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```
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bindr=ALT,Alt_L,exec,amongus
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```
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## General dispatcher list
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Please keep in mind some layout-specific dispatchers will be listed in the
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layout pages (See the sidebar)
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*Some confusing params explained:*
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| param type | description |
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| --- | --- | --- |
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| window | a window. Any of the following: Class regex, `title:` and a title regex, `pid:` and the pid, `address:` and the address |
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| workspace | see below. |
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| direction | `l` `r` `u` `d` left right up down |
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| monitor | One of: direction, ID, name, `current` |
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| resizeparams | Pixel delta vec2 (e.g. `10 -10`) or `exact` followed by exact vec2, e.g. `exact 1280 720`) |
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| floatdelta | a float value delta, e.g `-0.2` or `+0.2`. |
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| workspaceopt | see below. |
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*Dispatchers:*
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| dispatcher | description | params |
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|---|---|---|
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| exec | executes a shell command | command |
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| pass | passes the key (with mods) to a specified window. Can be used as a workaround to global keybinds not working on Wayland. | window |
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| killactive | closes (not kills, unlike the name, i know) the active window | none |
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| closewindow | closes a specified window | `window` |
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| workspace | changes the workspace | workspace |
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| movetoworkspace | moves the focused window to a workspace | workspace OR `workspace,window` for a specific window |
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| movetoworkspacesilent | same as above, but doesnt switch to the workspace | workspace OR `workspace,window` for a specific window |
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| togglefloating | toggles the current window's floating state | left empty / `active` for current, or `window` for a specific window |
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| fullscreen | toggles the focused window's fullscreen state | 0 - real fullscreen (takes your entire screen), 1 - "maximize" fullscreen (keeps the gaps and bar(s)) |
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| dpms | sets all monitors' DPMS status. Do not use with a keybind directly. | `on` or `off` |
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| pseudo | toggles the focused window's pseudo mode | none |
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| pin | pins the active window (will be on top regardless of workspace changes) *note: floating only* | none |
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| movefocus | moves the focus in a direction | direction |
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| movewindow | moves the active window in a direction or to a monitor | direction or `mon:` and a monitor |
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| resizeactive | resizes the active window | resizeparams |
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| moveactive | moves the active window | resizeparams |
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| resizewindowpixel | resizes a selected window | `resizeparams,window`, e.g. `100 100,^(kitty)$ |
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| movewindowpixel | moves a selected window | `resizeparams,window` |
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| cyclenext | focuses the next window on a workspace | none (for next) or `prev` (for previous) |
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| swapnext | swaps the focused window with the next window on a workspace | none (for next) or `prev` (for previous) |
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| focuswindow | focuses the first window matching | window |
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| focusmonitor | focuses a monitor | monitor |
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| splitratio | changes the split ratio | floatdelta |
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| toggleopaque | toggles the current window to always be opaque | none |
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| movecursortocorner | moves the cursor to the corner of the active window | direction, 0 - 3, bottom left - 0, bottom right - 1, top right - 2, top left - 3 |
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| workspaceopt | toggles a workspace option for the active workspace. | workspaceopt |
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| exit | exits the compositor with no questions asked. | none |
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| forcerendererreload | forces the renderer to reload all resources and outputs | none |
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| movecurrentworkspacetomonitor | Moves the active workspace to a monitor | monitor |
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| moveworkspacetomonitor | Moves a workspace to a monitor | workspace and a monitor separated by a space |
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| swapactiveworkspaces | Swaps the active workspaces between two monitors | two monitors separated by a space |
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| togglespecialworkspace | toggles the special workspace on/off | none |
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{{< hint type=warning >}}
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it is NOT recommended to set DPMS with a keybind directly, as it
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might cause undefined behavior. Instead, consider something like
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```
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bind = MOD,KEY,exec,sleep 1 && hyprctl dispatch dpms off
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```
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{{< /hint >}}
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## Workspaces
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You have seven choices:
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@ -403,43 +60,6 @@ allfloat -> makes all new windows floating (also floats/unfloats windows on togg
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allpseudo -> makes all new windows pseudo (also pseudos/unpseudos on toggle)
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```
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# Global Keybinds
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Yes, you heard this right, Hyprland does support global keybinds for ALL apps,
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including OBS, Webcord, Firefox, etc.
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See the `pass` dispatcher for keybinds.
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e.g.:
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I've set the "Start/Stop Recording" keybind in OBS to SUPER+F10, and I want it
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to be global.
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Simple, add
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```plain
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bind = SUPER,F10,pass,^(com\.obsproject\.Studio)$
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```
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to your config and you're done.
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`pass` will pass the PRESS and RELEASE events by itself, no need for a `bindr`.
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This also means that push-to-talk will work flawlessly with one pass, e.g.:
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```
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bind=,mouse:276,pass,^(TeamSpeak 3)$
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```
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Will pass MOUSE5 to TeamSpeak3.
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{{< hint type=important >}}
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XWayland is a bit wonky. Make sure that what you're passing is a "global Xorg keybind",
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otherwise passing from a different XWayland app may not work.
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It works flawlessly with all native Wayland applications though.
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*Side note*: **OBS** on Wayland really dislikes keybinds with modifiers. If they don't work, try
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removing mods and binding them to e.g. F1. Combining this with a submap should yield
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neat and usable results.
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{{< /hint >}}
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# Executing
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you can execute a shell script on startup of the compositor or on each time it's
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@ -457,167 +77,6 @@ script (`exec-once=~/myscript.sh` and do `myapp &` in the script)
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`exec=command` will execute on each reload
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# Window Rules
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You can set window rules for various actions. These are applied on window open!
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```
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windowrule=RULE,WINDOW
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```
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`RULE` is a rule (and a param if applicable)
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`WINDOW` is a RegEx, either:
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- plain regex (for matching a window class)
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- `title:` followed by a regex (for matching a window's title)
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you can get both by inspecting `hyprctl clients`
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Examples:
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```
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windowrule=float,^(kitty)$
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windowrule=move 0 0,title:^(Firefox)(.*)$
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```
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## Window Rules V2
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In order to allow more flexible rules, while also not breaking compatibility with the above
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rule system, window rules v2 were implemented.
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In V2, you are allowed to match multiple variables.
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the `RULE` field is unchanged, but in the `WINDOW` field, you can put regexes for multiple values like so:
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```
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windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
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```
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For now, the supported fields are:
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```
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class - class regex
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title - title regex
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xwayland - 0/1
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floating - 0/1
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```
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Keep in mind you do *not* need to define all of them, but you need to define at least one.
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## Rules
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| rule | description |
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| --- | --- |
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| float | floats a window |
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| tile | tiles a window |
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| fullscreen | fullscreens a window |
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| move \[x\] \[y\] | moves a floating window (x,y -> int or %, e.g. 20% or 100) |
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| size \[x\] \[y\] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) |
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| center | if the window is floating, will center it on the monitor |
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| pseudo | pseudotiles a window |
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| monitor \[id\] | sets the monitor on which a window should open |
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| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [binds->workspaces](../Advanced-config#workspaces)). You can also make \[w\] to `unset`, will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. |
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| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an opacity OR `float float` -> sets activeopacity and inactiveopacity respectively |
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| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |
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| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |
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| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |
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| noblur | disables blur for the window |
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| nofocus | disables focus to the window |
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| forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
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| pin | pins the window *note: floating only* |
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*Examples*:
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```
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windowrule = move 100 100,^(kitty)$
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windowrule = animation popin,^(kitty)$
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windowrule = noblur,^(firefox)$
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```
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||||
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||||
{{< hint type=tip >}}
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||||
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||||
Opacity is always a PRODUCT of all opacities. E.g. active_opacity to
|
||||
0.5 and windowrule opacity to 0.5 will result in a total opacity 0.25. You are
|
||||
allowed to set opacities over 1, but any opacity product over 1 will cause
|
||||
graphical glitches. E.g. 0.5 * 2 = 1, and it will be fine, 0.5 * 4 will cause
|
||||
graphical glitches.
|
||||
|
||||
{{< /hint >}}
|
||||
|
||||
# Animations
|
||||
|
||||
animations are declared with the `animation` keyword.
|
||||
|
||||
```
|
||||
animation=NAME,ONOFF,SPEED,CURVE,STYLE
|
||||
or
|
||||
animation=NAME,ONOFF,SPEED,CURVE
|
||||
```
|
||||
|
||||
for example:
|
||||
|
||||
```
|
||||
animation=workspaces,1,8,default
|
||||
animation=windows,1,10,myepiccurve,slide
|
||||
```
|
||||
|
||||
`ONOFF` can be either 0 or 1, 0 to disable, 1 to enable.
|
||||
|
||||
`SPEED` is the amount of ds (1ds = 100ms) the animation will take
|
||||
|
||||
`CURVE` is the bezier curve name, see [curves](https://wiki.hyprland.org/Configuring/Advanced-config/#curves).
|
||||
|
||||
`STYLE` (optional) is the animation style
|
||||
|
||||
The animations are a tree. If an animation is unset, it will inherit its
|
||||
parent's values.
|
||||
|
||||
_Animation tree:_
|
||||
|
||||
```
|
||||
global
|
||||
↳ windows - styles: slide, popin
|
||||
↳ windowsIn - window open
|
||||
↳ windowsOut - window close
|
||||
↳ windowsMove - everything in between, moving, dragging, resizing.
|
||||
↳ fade
|
||||
↳ fadeIn - fade in (open) -> layers and windows
|
||||
↳ fadeOut - fade out (close) -> layers and windows
|
||||
↳ fadeSwitch - fade on changing activewindow and its opacity
|
||||
↳ fadeShadow - fade on changing activewindow for shadows
|
||||
↳ fadeDim - the easing of the dimming of inactive windows
|
||||
↳ border
|
||||
↳ workspaces - styles: slide, slidevert, fade
|
||||
↳ specialWorkspace - styles: same as workspaces
|
||||
```
|
||||
|
||||
### Extras
|
||||
|
||||
For animation style `popin` in `windows`, you can specify a minimum percentage
|
||||
to start from. For example:
|
||||
|
||||
```
|
||||
animation=windows,1,8,default,popin 80%
|
||||
```
|
||||
|
||||
will make the animation 80% -> 100% of the size.
|
||||
|
||||
# Curves
|
||||
|
||||
Defining your own Bezier curve can be done with the `bezier` keyword:
|
||||
|
||||
```
|
||||
bezier=NAME,X0,Y0,X1,Y1
|
||||
```
|
||||
|
||||
where `NAME` is the name, and the rest are two points for the Cubic Bezier. A
|
||||
good website to design your bezier can be found
|
||||
[here, on cssportal.com](https://www.cssportal.com/css-cubic-bezier-generator/).
|
||||
|
||||
Example curve:
|
||||
|
||||
```
|
||||
bezier=overshot,0.05,0.9,0.1,1.1
|
||||
```
|
||||
|
||||
|
||||
# Defining variables
|
||||
|
||||
|
@ -667,34 +126,6 @@ Use something like
|
|||
`hyprctl` if you want to expand Hyprland's gestures beyond what's offered in
|
||||
Basic Configuring.
|
||||
|
||||
# Submaps
|
||||
|
||||
If you want keybind submaps, for example if you press ALT+R, you can enter a
|
||||
"resize" mode, resize with arrow keys, and leave with escape, do it like this:
|
||||
|
||||
```
|
||||
bind=ALT,R,submap,resize # will switch to a submap called resize
|
||||
|
||||
submap=resize # will start a submap called "resize"
|
||||
|
||||
binde=,right,resizeactive,10 0
|
||||
binde=,left,resizeactive,-10 0
|
||||
binde=,up,resizeactive,0 -10
|
||||
binde=,down,resizeactive,0 10
|
||||
|
||||
bind=,escape,submap,reset # use reset to go back to the global submap
|
||||
|
||||
submap=reset # will reset the submap, meaning end the current one and return to the global one.
|
||||
|
||||
# keybinds further down will be global again...
|
||||
```
|
||||
|
||||
**IMPORTANT:** do not forget a keybind to reset the keymap while inside it! (In
|
||||
this case, `escape`)
|
||||
|
||||
If you get stuck inside a keymap, you can use `hyprctl dispatch submap reset` to
|
||||
go back. If you do not have a terminal open, tough luck buddy. I warned you.
|
||||
|
||||
# Per-device input configs
|
||||
|
||||
Per-device config options will overwrite your options set in the `input`
|
||||
|
|
78
pages/Configuring/Animations.md
Normal file
78
pages/Configuring/Animations.md
Normal file
|
@ -0,0 +1,78 @@
|
|||
## Table of contents
|
||||
{{< toc >}}
|
||||
|
||||
## General
|
||||
|
||||
Animations are declared with the `animation` keyword.
|
||||
|
||||
```
|
||||
animation=NAME,ONOFF,SPEED,CURVE,STYLE
|
||||
or
|
||||
animation=NAME,ONOFF,SPEED,CURVE
|
||||
```
|
||||
|
||||
for example:
|
||||
|
||||
```
|
||||
animation=workspaces,1,8,default
|
||||
animation=windows,1,10,myepiccurve,slide
|
||||
```
|
||||
|
||||
`ONOFF` can be either 0 or 1, 0 to disable, 1 to enable.
|
||||
|
||||
`SPEED` is the amount of ds (1ds = 100ms) the animation will take
|
||||
|
||||
`CURVE` is the bezier curve name, see [curves](#curves).
|
||||
|
||||
`STYLE` (optional) is the animation style
|
||||
|
||||
The animations are a tree. If an animation is unset, it will inherit its
|
||||
parent's values.
|
||||
|
||||
_Animation tree:_
|
||||
|
||||
```
|
||||
global
|
||||
↳ windows - styles: slide, popin
|
||||
↳ windowsIn - window open
|
||||
↳ windowsOut - window close
|
||||
↳ windowsMove - everything in between, moving, dragging, resizing.
|
||||
↳ fade
|
||||
↳ fadeIn - fade in (open) -> layers and windows
|
||||
↳ fadeOut - fade out (close) -> layers and windows
|
||||
↳ fadeSwitch - fade on changing activewindow and its opacity
|
||||
↳ fadeShadow - fade on changing activewindow for shadows
|
||||
↳ fadeDim - the easing of the dimming of inactive windows
|
||||
↳ border
|
||||
↳ workspaces - styles: slide, slidevert, fade
|
||||
↳ specialWorkspace - styles: same as workspaces
|
||||
```
|
||||
|
||||
## Extras
|
||||
|
||||
For animation style `popin` in `windows`, you can specify a minimum percentage
|
||||
to start from. For example:
|
||||
|
||||
```
|
||||
animation=windows,1,8,default,popin 80%
|
||||
```
|
||||
|
||||
will make the animation 80% -> 100% of the size.
|
||||
|
||||
## Curves
|
||||
|
||||
Defining your own Bezier curve can be done with the `bezier` keyword:
|
||||
|
||||
```
|
||||
bezier=NAME,X0,Y0,X1,Y1
|
||||
```
|
||||
|
||||
where `NAME` is the name, and the rest are two points for the Cubic Bezier. A
|
||||
good website to design your bezier can be found
|
||||
[here, on cssportal.com](https://www.cssportal.com/css-cubic-bezier-generator/).
|
||||
|
||||
Example curve:
|
||||
|
||||
```
|
||||
bezier=overshot,0.05,0.9,0.1,1.1
|
||||
```
|
206
pages/Configuring/Binds.md
Normal file
206
pages/Configuring/Binds.md
Normal file
|
@ -0,0 +1,206 @@
|
|||
|
||||
## Table of contents
|
||||
{{< toc >}}
|
||||
|
||||
## Basic
|
||||
|
||||
```
|
||||
bind=MODS,key,dispatcher,params
|
||||
```
|
||||
|
||||
for example,
|
||||
|
||||
```
|
||||
bind=SUPER_SHIFT,Q,exec,firefox
|
||||
```
|
||||
|
||||
will bind opening firefox to <key>SUPER</key> + <key>SHIFT</key> + <key>Q</key>
|
||||
|
||||
{{< hint type=tip >}}
|
||||
For binding keys without a modkey, leave it empty:
|
||||
```
|
||||
bind=,Print,exec,grim
|
||||
```
|
||||
{{< /hint >}}
|
||||
|
||||
*For a complete mod list, see [The basic configuring page](https://wiki.hyprland.org/Configuring/Basic-Config/#variable-types).*
|
||||
|
||||
## Uncommon syms / binding with a keycode
|
||||
|
||||
See the
|
||||
[xkbcommon-keysyms.h header](https://github.com/xkbcommon/libxkbcommon/blob/master/include/xkbcommon/xkbcommon-keysyms.h)
|
||||
for all the keysyms. The name you should use is the one after `XKB_KEY_`,
|
||||
written in all lowercase.
|
||||
|
||||
If you are unsure of what your key's name is, or what it shifts into, you can
|
||||
use `xev` or `wev` to find that information.
|
||||
|
||||
If you want to bind by a keycode, you can just input it in the KEY position,
|
||||
e.g.:
|
||||
|
||||
```
|
||||
bind=SUPER,28,exec,amongus
|
||||
```
|
||||
|
||||
Will bind <key>SUPER</key> + <key>T</key>. (<key>T</key> is keycode 28.) - You
|
||||
can also use `xev` or `wev` to find keycodes.
|
||||
|
||||
## Misc
|
||||
|
||||
You can also unbind with `unbind`, e.g.:
|
||||
|
||||
```
|
||||
unbind=SUPER,O
|
||||
```
|
||||
|
||||
May be useful for dynamic keybindings with `hyprctl`.
|
||||
|
||||
You can also bind mouse buttons, by prefacing the mouse keycode with `mouse:`,
|
||||
for example:
|
||||
|
||||
```
|
||||
bind=SUPER,mouse:272,exec,amongus
|
||||
```
|
||||
|
||||
will bind it to <key>SUPER</key> + <key>LMB</key>.
|
||||
|
||||
For binding only modkeys, you need to use the TARGET modmask (with the
|
||||
activating mod) and the `r` flag, e.g.:
|
||||
|
||||
```
|
||||
bindr=SUPERALT,Alt_L,exec,amongus
|
||||
```
|
||||
|
||||
You can also bind the mouse wheel with `mouse_up` and `mouse_down`:
|
||||
```
|
||||
bind=SUPER,mouse_down,workspace,e-1
|
||||
```
|
||||
(control the reset time with `binds:scroll_event_delay`)
|
||||
|
||||
## Bind flags
|
||||
|
||||
bind supports flags in this format:
|
||||
|
||||
```
|
||||
bind[flags]=...
|
||||
```
|
||||
|
||||
e.g.:
|
||||
|
||||
```
|
||||
bindrl=MOD,KEY,exec,amongus
|
||||
```
|
||||
|
||||
flags:
|
||||
|
||||
```
|
||||
l -> locked, aka. works also when an input inhibitor is active
|
||||
r -> release, will trigger on release of a key
|
||||
e -> repeat, will repeat when held.
|
||||
m -> mouse, see below
|
||||
```
|
||||
|
||||
## Mouse Binds
|
||||
Mouse binds are binds that heavily rely on a mouse, usually its movement.
|
||||
They will have one less arg, and look for example like this:
|
||||
|
||||
```
|
||||
bindm=ALT,mouse:272,movewindow
|
||||
```
|
||||
|
||||
this will create a bind with <key>ALT</key> + <key>LMB</key> to move the window
|
||||
with your mouse.
|
||||
|
||||
*Available mouse binds*:
|
||||
|
||||
| name | description |
|
||||
| -----|------------ |
|
||||
| movewindow | moves the active window |
|
||||
| resizewindow | resizes the active window |
|
||||
|
||||
*Common mouse buttons' codes:*
|
||||
```
|
||||
LMB -> 272
|
||||
RMB -> 273
|
||||
```
|
||||
|
||||
*for more, you can of course use `wev` to check.*
|
||||
|
||||
{{< hint type=tip >}}
|
||||
Mouse binds, despite their name, behave like normal binds. You are free to use
|
||||
whatever keys / mods you please. When held, the mouse function will be activated.
|
||||
{{< /hint >}}
|
||||
|
||||
## Binding mods
|
||||
|
||||
You can bind a mod alone like this:
|
||||
|
||||
```
|
||||
bindr=ALT,Alt_L,exec,amongus
|
||||
```
|
||||
|
||||
## Global Keybinds
|
||||
Yes, you heard this right, Hyprland does support global keybinds for ALL apps,
|
||||
including OBS, Discord, Firefox, etc.
|
||||
|
||||
See the `pass` dispatcher for keybinds.
|
||||
|
||||
e.g.:
|
||||
|
||||
I've set the "Start/Stop Recording" keybind in OBS to <key>SUPER</key> +
|
||||
<key>F10</key>, and I want it to be global.
|
||||
|
||||
Simple, add
|
||||
```plain
|
||||
bind = SUPER,F10,pass,^(com\.obsproject\.Studio)$
|
||||
```
|
||||
to your config and you're done.
|
||||
|
||||
`pass` will pass the PRESS and RELEASE events by itself, no need for a `bindr`.
|
||||
This also means that push-to-talk will work flawlessly with one pass, e.g.:
|
||||
|
||||
```
|
||||
bind=,mouse:276,pass,^(TeamSpeak 3)$
|
||||
```
|
||||
|
||||
Will pass MOUSE5 to TeamSpeak3.
|
||||
|
||||
{{< hint type=important >}}
|
||||
XWayland is a bit wonky. Make sure that what you're passing is a "global Xorg
|
||||
keybind", otherwise passing from a different XWayland app may not work.
|
||||
|
||||
It works flawlessly with all native Wayland applications though.
|
||||
|
||||
*Side note*: **OBS** on Wayland really dislikes keybinds with modifiers. If
|
||||
they don't work, try removing mods and binding them to e.g. <key>F1</key>.
|
||||
Combining this with a submap should yield neat and usable results.
|
||||
{{< /hint >}}
|
||||
|
||||
## Submaps
|
||||
|
||||
If you want keybind submaps, for example if you press <key>ALT</key> +
|
||||
<key>R</key>, you can enter a "resize" mode, resize with arrow keys, and leave
|
||||
with escape, do it like this:
|
||||
|
||||
```
|
||||
bind=ALT,R,submap,resize # will switch to a submap called resize
|
||||
|
||||
submap=resize # will start a submap called "resize"
|
||||
|
||||
binde=,right,resizeactive,10 0
|
||||
binde=,left,resizeactive,-10 0
|
||||
binde=,up,resizeactive,0 -10
|
||||
binde=,down,resizeactive,0 10
|
||||
|
||||
bind=,escape,submap,reset # use reset to go back to the global submap
|
||||
|
||||
submap=reset # will reset the submap, meaning end the current one and return to the global one.
|
||||
|
||||
# keybinds further down will be global again...
|
||||
```
|
||||
|
||||
**IMPORTANT:** do not forget a keybind to reset the keymap while inside it! (In
|
||||
this case, `escape`)
|
||||
|
||||
If you get stuck inside a keymap, you can use `hyprctl dispatch submap reset` to
|
||||
go back. If you do not have a terminal open, tough luck buddy. I warned you.
|
60
pages/Configuring/Dispatchers.md
Normal file
60
pages/Configuring/Dispatchers.md
Normal file
|
@ -0,0 +1,60 @@
|
|||
Please keep in mind some layout-specific dispatchers will be listed in the
|
||||
layout pages (See the sidebar).
|
||||
|
||||
## Parameter explanation
|
||||
|
||||
| Param type | Description |
|
||||
| ---------- | ----------- |
|
||||
| window | a window. Any of the following: Class regex, `title:` and a title regex, `pid:` and the pid, `address:` and the address |
|
||||
| workspace | see below. |
|
||||
| direction | `l` `r` `u` `d` left right up down |
|
||||
| monitor | One of: direction, ID, name, `current` |
|
||||
| resizeparams | Pixel delta vec2 (e.g. `10 -10`) or `exact` followed by exact vec2, e.g. `exact 1280 720`) |
|
||||
| floatdelta | a float value delta, e.g `-0.2` or `+0.2`. |
|
||||
| workspaceopt | see below. |
|
||||
|
||||
## Dispatchers:
|
||||
|
||||
| Dispatcher | Description | Params |
|
||||
| ---------- | ----------- | ------ |
|
||||
| exec | executes a shell command | command |
|
||||
| pass | passes the key (with mods) to a specified window. Can be used as a workaround to global keybinds not working on Wayland. | window |
|
||||
| killactive | closes (not kills) the active window | none |
|
||||
| closewindow | closes a specified window | window |
|
||||
| workspace | changes the workspace | workspace |
|
||||
| movetoworkspace | moves the focused window to a workspace | workspace OR `workspace,window` for a specific window |
|
||||
| movetoworkspacesilent | same as above, but doesnt switch to the workspace | workspace OR `workspace,window` for a specific window |
|
||||
| togglefloating | toggles the current window's floating state | left empty / `active` for current, or `window` for a specific window |
|
||||
| fullscreen | toggles the focused window's fullscreen state | 0 - fullscreen (takes your entire screen), 1 - maximize (keeps gaps and bar(s)) |
|
||||
| dpms | sets all monitors' DPMS status. Do not use with a keybind directly. | `on` or `off` |
|
||||
| pseudo | toggles the focused window's pseudo mode | none |
|
||||
| pin | pins the active window (shown on all workspaces) *note: floating only* | none |
|
||||
| movefocus | moves the focus in a direction | direction |
|
||||
| movewindow | moves the active window in a direction or to a monitor | direction or `mon:` and a monitor |
|
||||
| resizeactive | resizes the active window | resizeparams |
|
||||
| moveactive | moves the active window | resizeparams |
|
||||
| resizewindowpixel | resizes a selected window | `resizeparams,window`, e.g. `100 100,^(kitty)$` |
|
||||
| movewindowpixel | moves a selected window | `resizeparams,window` |
|
||||
| cyclenext | focuses the next window on a workspace | none (for next) or `prev` (for previous) |
|
||||
| swapnext | swaps the focused window with the next window on a workspace | none (for next) or `prev` (for previous) |
|
||||
| focuswindow | focuses the first window matching | window |
|
||||
| focusmonitor | focuses a monitor | monitor |
|
||||
| splitratio | changes the split ratio | floatdelta |
|
||||
| toggleopaque | toggles the current window to always be opaque | none |
|
||||
| movecursortocorner | moves the cursor to the corner of the active window | direction, 0 - 3, bottom left - 0, bottom right - 1, top right - 2, top left - 3 |
|
||||
| workspaceopt | toggles a workspace option for the active workspace. | workspaceopt |
|
||||
| exit | exits the compositor with no questions asked. | none |
|
||||
| forcerendererreload | forces the renderer to reload all resources and outputs | none |
|
||||
| movecurrentworkspacetomonitor | Moves the active workspace to a monitor | monitor |
|
||||
| moveworkspacetomonitor | Moves a workspace to a monitor | workspace and a monitor separated by a space |
|
||||
| swapactiveworkspaces | Swaps the active workspaces between two monitors | two monitors separated by a space |
|
||||
| togglespecialworkspace | toggles the special workspace on/off | none |
|
||||
|
||||
{{< hint type=warning >}}
|
||||
it is NOT recommended to set DPMS with a keybind directly, as it
|
||||
might cause undefined behavior. Instead, consider something like
|
||||
|
||||
```
|
||||
bind = MOD,KEY,exec,sleep 1 && hyprctl dispatch dpms off
|
||||
```
|
||||
{{< /hint >}}
|
150
pages/Configuring/Monitors.md
Normal file
150
pages/Configuring/Monitors.md
Normal file
|
@ -0,0 +1,150 @@
|
|||
## Table of contents
|
||||
|
||||
{{< toc format=html >}}
|
||||
|
||||
## General
|
||||
|
||||
The general config of a monitor looks like this
|
||||
```plain
|
||||
monitor=name,resolution,offset,scale
|
||||
```
|
||||
|
||||
A common example:
|
||||
|
||||
```plain
|
||||
monitor=DP-1,1920x1080@144,0x0,1
|
||||
```
|
||||
|
||||
will tell Hyprland to make the monitor on `DP-1` a `1920x1080` display, at 144Hz,
|
||||
`0x0` off from the top left corner, with a scale of 1 (unscaled).
|
||||
|
||||
{{< hint >}}
|
||||
|
||||
The offset is calculated with the scaled resolution, meaning if
|
||||
you want your 4K monitor with scale 2 to the left of your 1080p one, you'd use
|
||||
the offset `1920x0` for the second screen. (3840 / 2)
|
||||
|
||||
{{</ hint >}}
|
||||
|
||||
Please use the offset for its intended purpose before asking stupid questions
|
||||
about "fixing" monitors being mirrored.
|
||||
|
||||
Leaving the name empty will define a fallback rule to use when no other rules
|
||||
match.
|
||||
|
||||
You can use `preferred` as a resolution to use the display's preferred size, and
|
||||
`auto` as an offset to let Hyprland decide on an offset for you.
|
||||
|
||||
Recommended rule for quickly plugging in random monitors:
|
||||
|
||||
```plain
|
||||
monitor=,preferred,auto,1
|
||||
```
|
||||
|
||||
Will make any monitor that was not specified with an explicit rule automatically
|
||||
placed on the right of the other(s) with its preferred resolution.
|
||||
|
||||
Alternatively you can use the `highrr` or `highres` rules in order to get the best possible
|
||||
resolution or refreshrate mix.
|
||||
|
||||
for a focus on refreshrate use this:
|
||||
|
||||
```plain
|
||||
monitor=,highrr,auto,1
|
||||
```
|
||||
|
||||
for a focus on resolution this:
|
||||
|
||||
```plain
|
||||
monitor=,highres,auto,1
|
||||
```
|
||||
|
||||
## Disabling a monitor
|
||||
|
||||
To disable a monitor, use
|
||||
|
||||
```plain
|
||||
monitor=name,disable
|
||||
```
|
||||
|
||||
## Custom reserved area
|
||||
|
||||
If your workflow requires custom reserved area, you can add it with
|
||||
|
||||
```plain
|
||||
monitor=name,addreserved,TOP,BOTTOM,LEFT,RIGHT
|
||||
```
|
||||
|
||||
Where `TOP` `BOTTOM` `LEFT` `RIGHT` are integers in pixels of the reserved area
|
||||
to add. This does stack on top of the calculated one, (e.g. bars) but you may
|
||||
only use one of these rules per monitor in the config.
|
||||
|
||||
## Mirrored displays
|
||||
|
||||
If you want to mirror a display, add a `,mirror,[NAME]` at the end of the monitor
|
||||
rule, examples:
|
||||
```
|
||||
monitor=DP-3,1920x1080@60,0x0,1,mirror,DP-2
|
||||
monitor=,preferred,auto,1,mirror,DP-1
|
||||
```
|
||||
|
||||
Please remember that mirroring displays will not "re-render" everything for your
|
||||
second monitor, so if mirroring a 1080p screen onto a 4K one, the resolution will
|
||||
still be 1080p on the 4K display. This also means squishing and stretching
|
||||
will occur on non-matching resolutions.
|
||||
|
||||
## Rotating and the default workspace
|
||||
|
||||
{{< hint type=important >}}
|
||||
|
||||
The monitor transform and workspace keywords depend on a monitor rule set
|
||||
specifically for the targeted monitor, and ***MUST*** be after it.
|
||||
|
||||
{{< /hint >}}
|
||||
|
||||
```plain
|
||||
workspace=name,number
|
||||
```
|
||||
|
||||
for example:
|
||||
|
||||
```plain
|
||||
workspace=DP-1,1
|
||||
```
|
||||
|
||||
will tell Hyprland to make the default workspace on DP-1 a number 1.
|
||||
|
||||
If you want to rotate a monitor, use
|
||||
|
||||
```plain
|
||||
monitor=NAME,transform,TRANSFORM
|
||||
```
|
||||
|
||||
where `NAME` is the name, and `TRANSFORM` is an integer, from 0 to 7,
|
||||
corresponding to your transform of choice.
|
||||
|
||||
|
||||
```
|
||||
WL_OUTPUT_TRANSFORM_NORMAL = 0
|
||||
WL_OUTPUT_TRANSFORM_90 = 1
|
||||
WL_OUTPUT_TRANSFORM_180 = 2
|
||||
WL_OUTPUT_TRANSFORM_270 = 3
|
||||
WL_OUTPUT_TRANSFORM_FLIPPED = 4
|
||||
WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5
|
||||
WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6
|
||||
WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7
|
||||
```
|
||||
|
||||
## Binding workspaces to a monitor
|
||||
|
||||
A workspace can be bound to a monitor, meaning by default it will ALWAYS open
|
||||
on the selected monitor. You can do this with
|
||||
```
|
||||
wsbind=WORKSPACE,MONITOR
|
||||
```
|
||||
|
||||
for example:
|
||||
```
|
||||
wsbind=5,DP-1
|
||||
wsbind=name:secret,DP-2
|
||||
```
|
88
pages/Configuring/Window-Rules.md
Normal file
88
pages/Configuring/Window-Rules.md
Normal file
|
@ -0,0 +1,88 @@
|
|||
## Table of contents
|
||||
{{< toc >}}
|
||||
|
||||
## Window Rules V1
|
||||
|
||||
You can set window rules for various actions. These are applied on window open!
|
||||
|
||||
```
|
||||
windowrule=RULE,WINDOW
|
||||
```
|
||||
|
||||
`RULE` is a rule (and a param if applicable)
|
||||
|
||||
`WINDOW` is a RegEx, either:
|
||||
|
||||
- plain regex (for matching a window class)
|
||||
- `title:` followed by a regex (for matching a window's title)
|
||||
|
||||
you can get both by inspecting `hyprctl clients`
|
||||
|
||||
Examples:
|
||||
|
||||
```
|
||||
windowrule=float,^(kitty)$
|
||||
windowrule=move 0 0,title:^(Firefox)(.*)$
|
||||
```
|
||||
|
||||
## Window Rules V2
|
||||
|
||||
In order to allow more flexible rules, while also not breaking compatibility with the above
|
||||
rule system, window rules v2 were implemented.
|
||||
|
||||
In V2, you are allowed to match multiple variables.
|
||||
|
||||
the `RULE` field is unchanged, but in the `WINDOW` field, you can put regexes for multiple values like so:
|
||||
```
|
||||
windowrulev2 = float,class:^(kitty)$,title:^(kitty)$
|
||||
```
|
||||
|
||||
For now, the supported fields are:
|
||||
```
|
||||
class - class regex
|
||||
title - title regex
|
||||
xwayland - 0/1
|
||||
floating - 0/1
|
||||
```
|
||||
|
||||
Keep in mind you do *not* need to define all of them, but you need to define at least one.
|
||||
|
||||
## Rules
|
||||
|
||||
| Rule | Description |
|
||||
| ---- | ----------- |
|
||||
| float | floats a window |
|
||||
| tile | tiles a window |
|
||||
| fullscreen | fullscreens a window |
|
||||
| move \[x\] \[y\] | moves a floating window (x,y -> int or %, e.g. 20% or 100) |
|
||||
| size \[x\] \[y\] | resizes a floating window (x,y -> int or %, e.g. 20% or 100) |
|
||||
| center | if the window is floating, will center it on the monitor |
|
||||
| pseudo | pseudotiles a window |
|
||||
| monitor \[id\] | sets the monitor on which a window should open |
|
||||
| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [binds->workspaces](../Advanced-config#workspaces)). You can also make \[w\] to `unset`, will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. |
|
||||
| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an opacity OR `float float` -> sets activeopacity and inactiveopacity respectively |
|
||||
| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |
|
||||
| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |
|
||||
| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |
|
||||
| noblur | disables blur for the window |
|
||||
| nofocus | disables focus to the window |
|
||||
| forceinput | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
|
||||
| pin | pins the window *note: floating only* |
|
||||
|
||||
*Examples*:
|
||||
```
|
||||
windowrule = move 100 100,^(kitty)$
|
||||
windowrule = animation popin,^(kitty)$
|
||||
windowrule = noblur,^(firefox)$
|
||||
```
|
||||
|
||||
{{< hint type=tip >}}
|
||||
|
||||
Opacity is always a PRODUCT of all opacities. E.g. active_opacity to
|
||||
0.5 and windowrule opacity to 0.5 will result in a total opacity 0.25. You are
|
||||
allowed to set opacities over 1, but any opacity product over 1 will cause
|
||||
graphical glitches. E.g. 0.5 * 2 = 1, and it will be fine, 0.5 * 4 will cause
|
||||
graphical glitches.
|
||||
|
||||
{{< /hint >}}
|
||||
|
Loading…
Reference in a new issue