added shadow scale

This commit is contained in:
vaxerski 2022-11-07 21:24:09 +00:00
parent 5be9fddfc9
commit 04e041d3b8

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@ -81,6 +81,7 @@ Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, espec
| col.shadow | shadow's color. Alpha dictates shadow's opacity. | color | 0xee1a1a1a | | col.shadow | shadow's color. Alpha dictates shadow's opacity. | color | 0xee1a1a1a |
| col.shadow_inactive | inactive shadow color. (if not set, will fall back to col.shadow) | color | unset | | col.shadow_inactive | inactive shadow color. (if not set, will fall back to col.shadow) | color | unset |
| shadow_offset | shadow's rendering offset. | vec2 | [0, 0] | | shadow_offset | shadow's rendering offset. | vec2 | [0, 0] |
| shadow_scale | shadow's scale. | float | 1.0 |
| dim_inactive | enables dimming of inactive windows | bool | false | | dim_inactive | enables dimming of inactive windows | bool | false |
| dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 | | dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 |