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added shadow scale
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@ -81,6 +81,7 @@ Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, espec
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| col.shadow | shadow's color. Alpha dictates shadow's opacity. | color | 0xee1a1a1a |
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| col.shadow | shadow's color. Alpha dictates shadow's opacity. | color | 0xee1a1a1a |
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| col.shadow_inactive | inactive shadow color. (if not set, will fall back to col.shadow) | color | unset |
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| col.shadow_inactive | inactive shadow color. (if not set, will fall back to col.shadow) | color | unset |
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| shadow_offset | shadow's rendering offset. | vec2 | [0, 0] |
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| shadow_offset | shadow's rendering offset. | vec2 | [0, 0] |
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| shadow_scale | shadow's scale. | float | 1.0 |
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| dim_inactive | enables dimming of inactive windows | bool | false |
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| dim_inactive | enables dimming of inactive windows | bool | false |
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| dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 |
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| dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 |
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