add input:special_fallthrough

This commit is contained in:
Vaxry 2024-01-09 13:19:11 +01:00
parent eb28f3eac5
commit 107851dcde

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@ -180,6 +180,7 @@ _[More about Animations](../Animations)._
| follow_mouse | (0/1/2/3) Specify if and how cursor movement should affect window focus. See the note below. | int | 1 | | follow_mouse | (0/1/2/3) Specify if and how cursor movement should affect window focus. See the note below. | int | 1 |
| mouse_refocus | If disabled and `follow_mouse=1` then mouse focus will not switch to the hovered window unless the mouse crosses a window boundary. | bool | true | | mouse_refocus | If disabled and `follow_mouse=1` then mouse focus will not switch to the hovered window unless the mouse crosses a window boundary. | bool | true |
| float_switch_override_focus | If enabled (1 or 2), focus will change to the window under the cursor when changing from tiled-to-floating and vice versa. If 2, focus will also follow mouse on float-to-float switches. | int | 1 | | float_switch_override_focus | If enabled (1 or 2), focus will change to the window under the cursor when changing from tiled-to-floating and vice versa. If 2, focus will also follow mouse on float-to-float switches. | int | 1 |
| special_fallthrough | if enabled, having only floating windows in the special workspace will not block focusing windows in the regular workspace. | bool | false |
{{< hint type=info >}} {{< hint type=info >}}
## XKB Settings ## XKB Settings