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mention wlroots patch for nvidia
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@ -46,7 +46,18 @@ Launch Hyprland with the wrapper.
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It _should_ work now.
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### Fixing random flickering
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### Fixing random flickering, method 1
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If you take a look at the wlroots patches in the [nix flake](https://github.com/hyprwm/Hyprland/blob/main/nix/wlroots.nix)
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you will find a one-line patch:
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```sh
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substituteInPlace render/gles2/renderer.c --replace "glFlush();" "glFinish();"
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```
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What this means, for non-nix users, is you have to (before building) go to
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`submodules/wlroots/render/gles2/renderer.c` and replace all occurrences of `glFlush()`
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with `glFinish()`, and then compile Hyprland as usual.
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### Fixing random flickering, method 2 (nuclear)
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Do note though that this forces performance mode to be active, resulting in
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increased power-consumption (from 22W idle on a RTX 3070TI, to 74W).
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