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add preconfigreload event
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@ -32,4 +32,5 @@ These are all the events that can be listened to using Event Hooks.
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| screencast | fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. | std::vector<uint64_t>{state, framesInHalfSecond, owner} | ✕ |
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| render | fired at various stages of rendering to allow your plugin to render stuff. See `src/SharedDefs.hpp` for a list with explanations | eRenderStage | ✕ |
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| windowtitle | emitted when a window title changes. | CWindow* | ✕ |
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| configReloaded | emitted after the config is reloaded | nullptr | ✕ |
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| configReloaded | emitted after the config is reloaded | nullptr | ✕ |
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| preConfigReload | emitted before a config reload | nullptr | ✕ |
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