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added dimaround
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@ -87,6 +87,7 @@ Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, espec
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| dim_inactive | enables dimming of inactive windows | bool | false |
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| dim_inactive | enables dimming of inactive windows | bool | false |
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| dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 |
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| dim_strength | how much inactive windows should be dimmed, 0.0 - 1.0 | float | 0.5 |
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| dim_special | how much to dim the rest of the screen by when a special workspace is open. 0.0 - 1.0 | float | 0.2 |
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| dim_special | how much to dim the rest of the screen by when a special workspace is open. 0.0 - 1.0 | float | 0.2 |
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| dim_around | how much the `dimaround` window rule should dim by. 0.0 - 1.0 | float | 0.4 |
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| screen_shader | a path to a custom shader to be applied at the end of rendering. See `examples/screenShader.frag` for an example. | str | \[EMPTY\] |
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| screen_shader | a path to a custom shader to be applied at the end of rendering. See `examples/screenShader.frag` for an example. | str | \[EMPTY\] |
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{{< hint type=info >}}
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{{< hint type=info >}}
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