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clarify tearing issues more
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@ -4,7 +4,7 @@ Screen tearing is used to reduce latency and/or jitter in games.
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To enable tearing:
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- Set `general:allow_tearing` to `true`. This is a "master toggle"
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- Add `env = WLR_DRM_NO_ATOMIC,1` to your Hyprland config. This disables the usage of a newer DRM API that doesn't support tearing yet.
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- Add `env = WLR_DRM_NO_ATOMIC,1` to your Hyprland config. This disables the usage of a newer kernel DRM API that doesn't support tearing yet.
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- Add an `immediate` windowrule to your game of choice. This makes sure that Hyprland will tear it.
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{{< hint type=note >}}
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@ -33,6 +33,9 @@ See the likely culprits below.
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### No tearing at all
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Make sure your windowrules are matching and you have the master toggle enabled.
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Also make sure nothing except for your game is showing on your monitor. No notifications, overlays, lockscreens,
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bars, other windows, etc. (on a different monitor is fine)
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### Apps that should tear, freeze
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Almost definitely means your GPU driver does not support tearing, like e.g. Intel's.
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