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fix screencopy -> screencast
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2 changed files with 2 additions and 2 deletions
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@ -48,7 +48,7 @@ e.g.: `workspace>>2`
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| changefloatingmode | emitted when a window changes its floating mode. `FLOATING` is either 0 or 1. | `WINDOWADDRESS`,`FLOATING` |
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| urgent | emitted when a window requests an `urgent` state | `WINDOWADDRESS` |
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| minimize | emitted when a window requests a change to its minimized state. `MINIMIZED` is either 0 or 1. | `WINDOWADDRESS,MINIMIZED` |
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| screencopy | emitted when a screencopy state of a client changes. Keep in mind there might be multiple separate clients. State is 0/1, owner is 0 - monitor share, 1 - window share | `STATE,OWNER` |
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| screencast | emitted when a screencopy state of a client changes. Keep in mind there might be multiple separate clients. State is 0/1, owner is 0 - monitor share, 1 - window share | `STATE,OWNER` |
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{{< hint type=warning >}}
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A fullscreen event is not guaranteed to fire on/off once in succession.
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@ -29,5 +29,5 @@ These are all the events that can be listened to using Event Hooks.
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| mouseButton | fired on a mouse button press | wlr_pointer_button_event* |
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| activeLayout | fired on a keyboard layout change. String pointer temporary, not guaranteed after execution of the handler finishes. | std::vector<void*>{SKeyboard*, std::string*} |
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| preRender | fired before a frame for a monitor is about to be rendered | CMonitor* |
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| screencopy | fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. | std::vector<uint64_t>{state, framesInHalfSecond, owner} |
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| screencast | fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. | std::vector<uint64_t>{state, framesInHalfSecond, owner} |
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| render | fired at various stages of rendering to allow your plugin to render stuff. See `src/SharedDefs.hpp` for a list with explanations | eRenderStage |
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