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Removed the suppress_portal_warnings variable, since it's not in the codebase anymore. (#732)
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@ -369,7 +369,6 @@ _Subcategory `group:groupbar:`_
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| focus_on_activate | Whether Hyprland should focus an app that requests to be focused (an `activate` request) | bool | false |
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| focus_on_activate | Whether Hyprland should focus an app that requests to be focused (an `activate` request) | bool | false |
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| no_direct_scanout | Disables direct scanout. Direct scanout attempts to reduce lag when there is only one fullscreen application on a screen (e.g. game). It is also recommended to set this to true if the fullscreen application shows graphical glitches. | bool | true |
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| no_direct_scanout | Disables direct scanout. Direct scanout attempts to reduce lag when there is only one fullscreen application on a screen (e.g. game). It is also recommended to set this to true if the fullscreen application shows graphical glitches. | bool | true |
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| mouse_move_focuses_monitor | Whether mouse moving into a different monitor should focus it | bool | true |
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| mouse_move_focuses_monitor | Whether mouse moving into a different monitor should focus it | bool | true |
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| suppress_portal_warnings | disables warnings about incompatible portal implementations. | bool | false |
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| render_ahead_of_time | [Warning: buggy] starts rendering _before_ your monitor displays a frame in order to lower latency | bool | false |
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| render_ahead_of_time | [Warning: buggy] starts rendering _before_ your monitor displays a frame in order to lower latency | bool | false |
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| render_ahead_safezone | how many ms of safezone to add to rendering ahead of time. Recommended 1-2. | int | 1 |
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| render_ahead_safezone | how many ms of safezone to add to rendering ahead of time. Recommended 1-2. | int | 1 |
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| allow_session_lock_restore | if true, will allow you to restart a lockscreen app in case it crashes (red screen of death) | bool | false |
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| allow_session_lock_restore | if true, will allow you to restart a lockscreen app in case it crashes (red screen of death) | bool | false |
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