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mention 10 bit
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@ -87,7 +87,9 @@ Where `TOP` `BOTTOM` `LEFT` `RIGHT` are integers in pixels of the reserved area
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to add. This does stack on top of the calculated one, (e.g. bars) but you may
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to add. This does stack on top of the calculated one, (e.g. bars) but you may
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only use one of these rules per monitor in the config.
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only use one of these rules per monitor in the config.
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# Mirrored displays
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# Extra args
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## Mirrored displays
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If you want to mirror a display, add a `,mirror,[NAME]` at the end of the monitor
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If you want to mirror a display, add a `,mirror,[NAME]` at the end of the monitor
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rule, examples:
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rule, examples:
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@ -102,6 +104,17 @@ second monitor, so if mirroring a 1080p screen onto a 4K one, the resolution
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will still be 1080p on the 4K display. This also means squishing and stretching
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will still be 1080p on the 4K display. This also means squishing and stretching
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will occur on non-matching resolutions.
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will occur on non-matching resolutions.
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## 10 bit support
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If you want to enable 10 bit support for your display, add a `,bitdepth,10` at the
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end of the monitor rule, e.g.:
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```ini
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monitor=eDP-1,2880x1800@90,0x0,1,bitdepth,10
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```
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Please be aware that colors registered in Hyprland (e.g. the border color) do _not_
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support 10 bit.
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# Rotating and the default workspace
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# Rotating and the default workspace
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{{< hint type=important >}}
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{{< hint type=important >}}
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