From 7fc0044f648391e554bf484b9add293e6a2e160f Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Fri, 2 Dec 2022 18:35:13 +0000 Subject: [PATCH] added blur_xray --- pages/Configuring/Variables.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/pages/Configuring/Variables.md b/pages/Configuring/Variables.md index 9bad1ae..35bc499 100644 --- a/pages/Configuring/Variables.md +++ b/pages/Configuring/Variables.md @@ -74,7 +74,8 @@ Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, espec | blur_size | blur size (distance) | int | 8 | | blur_passes | the amount of passes to perform | int | 1 | | blur_ignore_opacity | make the blur layer ignore the opacity of the window | bool | false | -| blur_new_optimizations | whether to enable further optimizations to the blur. Recommended to leave on, as it will massively improve performance, but some people have experienced graphical issues | bool | true | +| blur_new_optimizations | whether to enable further optimizations to the blur. Recommended to leave on, as it will massively improve performance. | bool | true | +| blur_xray | if enabled, floating windows will ignore tiled windows in their blur. Only available if blur_new_optimizations is true. Will reduce overhead on floating blur significantly. | bool | false | | drop_shadow | enable drop shadows on windows | bool | true | | shadow_range | Shadow range ("size") in layout px | int | 4 | | shadow_render_power | (1 - 4), in what power to render the falloff (more power, the faster the falloff) | int | 3 |