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feat: add ipc windowtitle event (#239)
* feat: add ipc windowtitle event * feat: add windowtitle in event list
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@ -49,6 +49,7 @@ e.g.: `workspace>>2`
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| urgent | emitted when a window requests an `urgent` state | `WINDOWADDRESS` |
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| urgent | emitted when a window requests an `urgent` state | `WINDOWADDRESS` |
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| minimize | emitted when a window requests a change to its minimized state. `MINIMIZED` is either 0 or 1. | `WINDOWADDRESS,MINIMIZED` |
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| minimize | emitted when a window requests a change to its minimized state. `MINIMIZED` is either 0 or 1. | `WINDOWADDRESS,MINIMIZED` |
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| screencast | emitted when a screencopy state of a client changes. Keep in mind there might be multiple separate clients. State is 0/1, owner is 0 - monitor share, 1 - window share | `STATE,OWNER` |
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| screencast | emitted when a screencopy state of a client changes. Keep in mind there might be multiple separate clients. State is 0/1, owner is 0 - monitor share, 1 - window share | `STATE,OWNER` |
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| windowtitle | emitted when a window title changes. | `WINDOWADDRESS` |
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{{< hint type=warning >}}
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{{< hint type=warning >}}
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A fullscreen event is not guaranteed to fire on/off once in succession.
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A fullscreen event is not guaranteed to fire on/off once in succession.
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@ -31,3 +31,4 @@ These are all the events that can be listened to using Event Hooks.
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| preRender | fired before a frame for a monitor is about to be rendered | CMonitor* |
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| preRender | fired before a frame for a monitor is about to be rendered | CMonitor* |
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| screencast | fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. | std::vector<uint64_t>{state, framesInHalfSecond, owner} |
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| screencast | fired when the screencopy state of a client changes. Keep in mind there might be multiple separate clients. | std::vector<uint64_t>{state, framesInHalfSecond, owner} |
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| render | fired at various stages of rendering to allow your plugin to render stuff. See `src/SharedDefs.hpp` for a list with explanations | eRenderStage |
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| render | fired at various stages of rendering to allow your plugin to render stuff. See `src/SharedDefs.hpp` for a list with explanations | eRenderStage |
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| windowtitle | emitted when a window title changes. | CWindow* |
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