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tablet: add absolute_region_position and improve descriptions (#852)
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@ -292,8 +292,9 @@ _Subcategory `input:tablet:`_
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| name | description | type | default |
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| name | description | type | default |
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| --- | --- | --- | --- |
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| --- | --- | --- | --- |
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| transform | transform the input from tablets. The possible transformations are the same as [those of the monitors](../Monitors/#rotating) | int | 0 |
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| transform | transform the input from tablets. The possible transformations are the same as [those of the monitors](../Monitors/#rotating) | int | 0 |
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| output | the monitor to bind tablets. Empty means unbound. | string | \[\[Empty\]\] |
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| output | the monitor to bind tablets. Can be `current` or a monitor name. Leave empty to map across all monitors. | string | \[\[Empty\]\] |
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| region_position | position of the mapped region in monitor layout. | vec2 | [0, 0] |
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| region_position | position of the mapped region in monitor layout relative to the top left corner of the bound monitor or all monitors. | vec2 | [0, 0] |
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| absolute_region_position | whether to treat the `region_position` as an absolute position in monitor layout. Only applies when `output` is empty. | bool | false |
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| region_size | size of the mapped region. When this variable is set, tablet input will be mapped to the region. [0, 0] or invalid size means unset. | vec2 | [0, 0] |
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| region_size | size of the mapped region. When this variable is set, tablet input will be mapped to the region. [0, 0] or invalid size means unset. | vec2 | [0, 0] |
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| relative_input | whether the input should be relative | bool | false |
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| relative_input | whether the input should be relative | bool | false |
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| left_handed | if enabled, the tablet will be rotated 180 degrees | bool | false |
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| left_handed | if enabled, the tablet will be rotated 180 degrees | bool | false |
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