Update the documentation for mapping touch device and tablet inputs to outputs (#492)

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Philip Damianik 2024-02-28 11:27:45 +01:00 committed by GitHub
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@ -248,7 +248,7 @@ _Subcategory `input:touchdevice:`_
| name | description | type | default |
|---|---|---|---|
| transform | transform the input from touchdevices. The possible transformations are the same as [those of the monitors](../Monitors/#rotating) | int | 0 |
| output | the monitor to bind touch devices. Empty means unset and will use the current / autodetected. | string | \[\[Empty\]\] |
| output | the monitor to bind touch devices. The default is autodetection. To stop autotection use an empty string or the "\[\[Empty\]\]" value. | string | \[\[Auto\]\] |
| enabled | Whether input is enabled for touch devices. | bool | true |
@ -259,7 +259,7 @@ _Subcategory `input:tablet:`_
| name | description | type | default |
|---|---|---|---|
| transform | transform the input from tablets. The possible transformations are the same as [those of the monitors](../Monitors/#rotating) | int | 0 |
| output | the monitor to bind tablets. Empty means unset and will use the current / autodetected. | string | \[\[Empty\]\] |
| output | the monitor to bind tablets. Empty means unbound. | string | \[\[Empty\]\] |
| region_position | position of the mapped region in monitor layout. | vec2 | [0, 0] |
| region_size | size of the mapped region. When this variable is set, tablet input will be mapped to the region. [0, 0] or invalid size means unset. | vec2 | [0, 0] |
| relative_input | whether the input should be relative | bool | false |