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add forcergbx
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@ -77,6 +77,7 @@ you can use `hyprctl clients`.
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| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)). You can also make \[w\] to `unset`, will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. | |
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| workspace \[w\] | sets the workspace on which a window should open (for workspace syntax, see [dispatchers->workspaces](../Dispatchers#workspaces)). You can also make \[w\] to `unset`, will unset all previous workspace rules applied to this window. You can also add `silent` after the workspace to make the window open silently. | |
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| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an opacity OR `float float` -> sets activeopacity and inactiveopacity respectively. You can also add `override` after an opacity to make it override instead of a multiplier. (e.g. `1.0 override 0.5 override`) |✓|
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| opacity \[a\] | additional opacity multiplier. Options for a: `float` -> sets an opacity OR `float float` -> sets activeopacity and inactiveopacity respectively. You can also add `override` after an opacity to make it override instead of a multiplier. (e.g. `1.0 override 0.5 override`) |✓|
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| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |✓|
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| opaque | forces the window to be opaque (can be toggled with the toggleopaque dispatcher) |✓|
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| forcergbx | makes hyprland ignore the alpha channel of all the window's surfaces, effectively making it _actually, fully 100% opaque_ | ✓ |
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| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |✓|
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| animation \[style\] (\[opt\]) | forces an animation onto a window, with a selected opt. Opt is optional. |✓|
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| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |✓|
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| rounding \[x\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |✓|
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| noblur | disables blur for the window |✓|
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| noblur | disables blur for the window |✓|
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