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Plugins: reword/revamp
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@ -132,7 +132,7 @@ Please remember that the pointer to your config value will never change after
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`PLUGIN_INIT`, so to greatly optimize performance, make it static:
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```cpp
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static auto* const MYVAR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:myPlugin:variable1")->intValue;
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static auto* const MYVAR = &HyprlandAPI::getConfigValue(PHANDLE, "plugin:myPlugin:variable1")->intValue;
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```
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## Further
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@ -9,7 +9,7 @@ These are all the events that can be listened to using Event Hooks.
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{{< callout type=info >}}
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M: means std::unordered_map<std::string, std::any> following props are members.
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`M:` means `std::unordered_map<std::string, std::any>` following props are members.
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{{</ callout >}}
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@ -71,8 +71,7 @@ APICALL EXPORT std::string PLUGIN_API_VERSION() {
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```
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This method will tell Hyprland what API version was used to compile this plugin.
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Do NOT change it. It will be set automatically when compiling to the correct
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value.
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Do NOT change it. It will be set to the correct value when compiling.
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Skipping over some example handlers, we have two important functions:
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@ -2,3 +2,11 @@
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weight: 2
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title: Development
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---
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This section describes the process of developing plugins for Hyprland. It is
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indented to be read by developers, not end users.
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- [Getting started](./Getting-Started)
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- [Plugin guidelines](./Plugin-Guidelines)
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- [Event list](./Event-list)
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- [Advanced](./Advanced)
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@ -30,11 +30,11 @@ you will have to find yourself.
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## Installing / Using plugins
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It is _highly_ recommended you use the Hyprland Plugin Manager, `hyprpm`. For
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manual instructions, see a bit below.
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manual instructions, see [here](#manual).
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### hyprpm
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Make sure you have the required dependencies: `cpio`, `meson`, `cmake`.
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Make sure you have the required dependencies: `cpio`, `cmake`.
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Find a repository you want to install plugins from. As an example, we will use
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[hyprland-plugins](https://github.com/hyprwm/hyprland-plugins).
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@ -69,11 +69,16 @@ If you don't have Hyprland headers installed, clone Hyprland, checkout to your
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version, build Hyprland, and run `sudo make installheaders`. Then build your
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plugin(s).
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To load plugins manually, use `hyprctl plugin load path` !NOTE: Path HAS TO BE
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ABSOLUTE!
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To load plugins manually, use `hyprctl plugin load path`.
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You can unload plugins with `hyprctl plugin unload path`.
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{{< callout >}}
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Path has to be absolute!
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{{< /callout >}}
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## FAQ About Plugins
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### My Hyprland crashes!
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@ -90,9 +95,12 @@ See [here](../Development/Getting-Started).
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### Where do I find plugins?
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You can find our featured plugins at [hyprland.org/plugins](https://hyprland.org/plugins/).
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You can also see a list at [awesome-hyprland](https://github.com/hyprland-community/awesome-hyprland#plugins). Note that it may not be complete.
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Lastly, you can try searching around github for the `"hyprland plugin"` keyword.
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You can find our featured plugins at
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[hyprland.org/plugins](https://hyprland.org/plugins/). You can also see a list
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at
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[awesome-hyprland](https://github.com/hyprland-community/awesome-hyprland#plugins).
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Note that it may not be complete. Lastly, you can try searching around github
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for the `"hyprland plugin"` keyword.
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### Are plugins safe?
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@ -2,3 +2,8 @@
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weight: 6
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title: Plugins
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---
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Plugins allow users to add extra functionality to Hyprland.
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- [Using plugins](./Using-Plugins)
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- [Plugin development](./Development)
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