discourage from using apply sens to raw

This commit is contained in:
vaxerski 2022-10-01 18:33:06 +01:00
parent 7993ec94dd
commit af5c712c67

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@ -34,7 +34,6 @@ SHIFT CAPS CTRL/CONTROL ALT MOD2 MOD3 SUPER/WIN/LOGO/MOD4 MOD5
| name | description | type | default | | name | description | type | default |
|---|---|---|---|---| |---|---|---|---|---|
| sensitivity | mouse sensitivity (legacy, may cause bugs if not 1, prefer `input:sensitivity`) | float | 1.0 | | sensitivity | mouse sensitivity (legacy, may cause bugs if not 1, prefer `input:sensitivity`) | float | 1.0 |
| apply_sens_to_raw | if on, will also apply the sensitivity to raw mouse output (e.g. sensitivity in games) | bool | false |
| border_size | self-explanatory | int | 1 | | border_size | self-explanatory | int | 1 |
| no_border_on_floating | disable borders for floating windows | bool | false | | no_border_on_floating | disable borders for floating windows | bool | false |
| gaps_in | gaps between windows | int | 5 | | gaps_in | gaps between windows | int | 5 |
@ -45,6 +44,7 @@ SHIFT CAPS CTRL/CONTROL ALT MOD2 MOD3 SUPER/WIN/LOGO/MOD4 MOD5
| damage_tracking | Makes the compositor redraw only the needed bits of the display. Saves on resources by not redrawing when not needed. Available modes: `none, monitor, full`. You don't need to know what different modes do, just always use `full`. | str | full | | damage_tracking | Makes the compositor redraw only the needed bits of the display. Saves on resources by not redrawing when not needed. Available modes: `none, monitor, full`. You don't need to know what different modes do, just always use `full`. | str | full |
| layout | which layout to use. (Available: `dwindle`, `master`) | str | dwindle | | layout | which layout to use. (Available: `dwindle`, `master`) | str | dwindle |
| no_cursor_warps | if true, will not warp the cursor in many cases (focusing, keybinds, etc) | bool | false | | no_cursor_warps | if true, will not warp the cursor in many cases (focusing, keybinds, etc) | bool | false |
| apply_sens_to_raw | if on, will also apply the sensitivity to raw mouse output (e.g. sensitivity in games) **NOTICE:** ***really*** not recommended. | bool | false |
{{< hint type=warning >}} {{< hint type=warning >}}
Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, especially with Wine/Proton apps. Prefer using `input:sensitivity` over `general:sensitivity` to avoid bugs, especially with Wine/Proton apps.