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mention mirroring
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@ -79,6 +79,20 @@ Where `TOP` `BOTTOM` `LEFT` `RIGHT` are integers in pixels of the reserved area
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to add. This does stack on top of the calculated one, (e.g. bars) but you may
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only use one of these rules per monitor in the config.
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## Mirrored displays
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If you want to mirror a display, add a `,mirror,[NAME]` at the end of the monitor
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rule, examples:
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```
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monitor=DP-3,1920x1080@60,0x0,1,mirror,DP-2
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monitor=,preferred,auto,1,mirror,DP-1
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```
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Please remember that mirroring displays will not "re-render" everything for your
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second monitor, so if mirroring a 1080p screen onto a 4K one, the resolution will
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still be 1080p on the 4K display. This also means squishing and stretching
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will occur on non-matching resolutions.
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## Rotating and the default workspace
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{{< hint type=important >}}
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@ -77,19 +77,6 @@ You did the below, unknowingly.
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Use `gamescope`, tends to fix any and all issues with wayland/Hyprland.
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### How do I mirror a screen?
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Mirroring isn't *officially* supported. It's technically a bug, but it works.
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Make sure the screen you want mirrored is the same resolution as the source.
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Then, just make them overlap in the layout, e.g. making the primary monitor at
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`0x0` and the mirrored one on `0x0` as well.
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That creates an issue though, as the mirrored output also *has* to have an
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active workspace, and usually will be annoyingly taking 2,3 etc, while making
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them unreachable. An easy fix is to assign e.g.
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`workspace=MIRROREDSCREEN,name:unused` and never use it.
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### How heavy is this?
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Not that much heavier than Xorg. If you want maximum performance, consider
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