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variables: document decoration:rounding_power (#929)
window-rules: document roundingpower rule
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@ -108,6 +108,7 @@ Doing `general:snap {` is **invalid**!
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| name | description | type | default |
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| --- | --- | --- | --- |
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| rounding | rounded corners' radius (in layout px) | int | 0 |
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| rounding_power | adjusts the curve used for rounding corners, larger is smoother, 2.0 is a circle, 4.0 is a squircle. [2.0 - 10.0] | float | 2.0 |
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| active_opacity | opacity of active windows. [0.0 - 1.0] | float | 1.0 |
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| inactive_opacity | opacity of inactive windows. [0.0 - 1.0] | float | 1.0 |
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| fullscreen_opacity | opacity of fullscreen windows. [0.0 - 1.0] | float | 1.0 |
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@ -159,6 +159,7 @@ The following rules can also be set with [`setprop`](../Dispatchers#setprop):
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| ---- | ----------- |
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| bordersize \[int\] | sets the border size |
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| rounding \[int\] | forces the application to have X pixels of rounding, ignoring the set default (in `decoration:rounding`). Has to be an int. |
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| roundingpower \[float\] | overrides the rounding power for the window (see `decoration:rounding_power`). |
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| allowsinput \[on\] | forces an XWayland window to receive input, even if it requests not to do so. (Might fix issues like e.g. Game Launchers not receiving focus for some reason) |
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| dimaround \[on\] | dims everything around the window . Please note this rule is meant for floating windows and using it on tiled ones may result in strange behavior. |
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| decorate \[on\] | whether to draw window decorations or not |
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