Add mouse breaking vrr to variables (#681)

option to fix mouse breaking vrr #6483
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UjinT34 2024-06-14 13:43:56 +03:00 committed by GitHub
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@ -411,6 +411,8 @@ _Subcategory `group:groupbar:`_
| name | description | type | default | | name | description | type | default |
| --- | --- | --- | --- | | --- | --- | --- | --- |
| no_hardware_cursors | disables hardware cursors | bool | false | | no_hardware_cursors | disables hardware cursors | bool | false |
| no_break_fs_vrr | disables scheduling new frames on cursor movement for fullscreen apps with VRR enabled to avoid framerate spikes (requires `no_hardware_cursors = true`) | bool | false |
| min_refresh_rate | minimum refresh rate for cursor movement when `no_break_fs_vrr` is active. Set to minimum supported refresh rate or higher | int | 24 |
| hotspot_padding | the padding, in logical px, between screen edges and the cursor | int | 1 | | hotspot_padding | the padding, in logical px, between screen edges and the cursor | int | 1 |
| inactive_timeout | in seconds, after how many seconds of cursor's inactivity to hide it. Set to `0` for never. | int | 0 | | inactive_timeout | in seconds, after how many seconds of cursor's inactivity to hide it. Set to `0` for never. | int | 0 |
| no_warps | if true, will not warp the cursor in many cases (focusing, keybinds, etc) | bool | false | | no_warps | if true, will not warp the cursor in many cases (focusing, keybinds, etc) | bool | false |