From e3ebe3a2df248b5f87b80874c747bf284cefeb36 Mon Sep 17 00:00:00 2001 From: Patrick Shaw Date: Wed, 26 Apr 2023 17:53:38 +1000 Subject: [PATCH] Fix: Typo curzor_zoom_rigid -> cursor_zoom_rigid (#201) Changed "curzor_zoom_rigid" -> "cursor_zoom_rigid" documentation to match what's written in the actual codebase (E.g. https://github.com/hyprwm/Hyprland/blob/28ca434fb52befa2058a6c23b21566c280654e03/src/render/OpenGL.cpp#L148) --- pages/Configuring/Variables.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pages/Configuring/Variables.md b/pages/Configuring/Variables.md index 08496c7..9e74a6b 100644 --- a/pages/Configuring/Variables.md +++ b/pages/Configuring/Variables.md @@ -253,7 +253,7 @@ Described [here](../Keywords#per-device-input-configs). | render_ahead_of_time | [Warning: buggy] starts rendering _before_ your monitor displays a frame in order to lower latency | bool | false | | render_ahead_safezone | how many ms of safezone to add to rendering ahead of time. Recommended 1-2. | int | 1 | | cursor_zoom_factor | the factor to zoom by around the cursor. AKA. Magnifying glass. Minimum 1.0 (meaning no zoom) | float | 1.0 | -| curzor_zoom_rigid | whether the zoom should follow the cursor rigidly (cursor is always centered if it can be) or loosely | bool | false | +| cursor_zoom_rigid | whether the zoom should follow the cursor rigidly (cursor is always centered if it can be) or loosely | bool | false | # Binds