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added key_press_enables_dpms
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@ -234,6 +234,7 @@ Described [here](../Keywords#per-device-input-configs).
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| vfr | controls the VFR status of hyprland. Heavily recommended to leave on true to conserve resources. | bool | true |
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| vfr | controls the VFR status of hyprland. Heavily recommended to leave on true to conserve resources. | bool | true |
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| vrr | controls the VRR (Adaptive Sync) of your monitors. 0 - off, 1 - on, 2 - fullscreen only | int | 0 |
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| vrr | controls the VRR (Adaptive Sync) of your monitors. 0 - off, 1 - on, 2 - fullscreen only | int | 0 |
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| mouse_move_enables_dpms | If DPMS is set to off, wake up the monitors if the mouse moves. | bool | false |
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| mouse_move_enables_dpms | If DPMS is set to off, wake up the monitors if the mouse moves. | bool | false |
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| key_press_enables_dpms | If DPMS is set to off, wake up the monitors if a key is pressed. | bool | false |
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| always_follow_on_dnd | Will make mouse focus follow the mouse when drag and dropping. Recommended to leave it enabled, especially for people using focus follows mouse at 0. | bool | true |
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| always_follow_on_dnd | Will make mouse focus follow the mouse when drag and dropping. Recommended to leave it enabled, especially for people using focus follows mouse at 0. | bool | true |
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| layers_hog_keyboard_focus | If true, will make keyboard-interactive layers keep their focus on mouse move (e.g. wofi, bemenu) | bool | true |
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| layers_hog_keyboard_focus | If true, will make keyboard-interactive layers keep their focus on mouse move (e.g. wofi, bemenu) | bool | true |
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| animate_manual_resizes | If true, will animate manual window resizes/moves | bool | true |
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| animate_manual_resizes | If true, will animate manual window resizes/moves | bool | true |
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