--- weight: 10 title: Crashes and Bugs --- ## Getting the log If you are in a TTY, and the Hyprland session that crashed was the last one you launched, the log can be printed with ```sh cat $XDG_RUNTIME_DIR/hypr/$(ls -t $XDG_RUNTIME_DIR/hypr/ | head -n 1)/hyprland.log ``` if you are in a Hyprland session, and you want the log of the last session, use ```sh cat $XDG_RUNTIME_DIR/hypr/$(ls -t $XDG_RUNTIME_DIR/hypr/ | head -n 2 | tail -n 1)/hyprland.log ``` ## Obtaining the Hyprland Crash Report If you have `$XDG_CACHE_HOME` set, the crash report directory is `$XDG_CACHE_HOME/hyprland`. If not, it's `$HOME/.cache/hyprland`. Go to the crash report directory and you should find a file named `hyprlandCrashReport[XXXX].txt` where `[XXXX]` is the PID of the process that crashed. Attach that file to your issue. ## Crashes at launch Diagnose the issue by what is in the log: - `backend failed to start` -> launch in the TTY and refer to the logs in RED. - `Monitor X has NO PREFERRED MODE, and an INVALID one was requested` -> your monitor is bork. - Other -> see the coredump. Use `coredumpctl`, find the latest one's PID and do `coredumpctl info PID`. - failing on a driver (e.g. `radeon`) -> try compiling with `make legacyrenderer`, if that doesn't help, report an issue. - failing on `Hyprland` -> report an issue. ## Crashes not at launch Report an issue on GitHub or on the Discord server. ## Obtaining a debug stacktrace > Systemd-only. 1. Build Hyprland in debug (`make debug`). 2. Start Hyprland and get it to crash. 3. In a tty or terminal, do `coredumpctl debug Hyprland`. - If gdb asks you for symbols, say `y`. - If it asks about paging, say `c`. 4. Once you get to `(gdb)`, start file logging with `set logging enabled`. - For a specific file, use `set logging file output.log`. 5. Run `bt -full`, then `exit` once finished, and attach the output. ## Obtaining a trace log Launch Hyprland with `HYPRLAND_TRACE=1 AQ_TRACE=1` environment variables set. These variables will enable _very_ verbose logging and it's not recommended to enable them unless debugging, as they might cause slowdowns and _massive_ log files. Try to reproduce your issue as fast as possible so we don't have to sift through 1 million lines of logs. ## Bugs First of all, **_READ THE [FAQ PAGE](../FAQ)_** If your bug is not listed there, you can ask on the Discord server or open an issue on GitHub. ## Bisecting an issue "Bisecting" is finding the first _git_ commit that introduced a specific bug or regression using binary search. This is done in `git` using the `git bisect` command. First, clone the Hyprland repo if you haven't already: ```sh git clone --recursive https://github.com/hyprwm/Hyprland cd Hyprland ``` Start the bisect process: ```sh git bisect start ``` Enter the first known good commit hash that did not contain the issue: ```sh git bisect good [good commit] ``` Then, enter the known bad commit hash that does contain the issue. You can simply use HEAD: ```sh git bisect bad HEAD ``` _git_ will now checkout a commit in the middle of the specified range. Now, reset and build Hyprland: ```sh git reset --hard --recurse-submodules make all ``` ...and run the built executable from the TTY `./build/Hyprland`. Try to reproduce your issue. If you can't (i.e. the bug is not present), go back to the Hyprland repo and run `git bisect good`. If you can reproduce it, run `git bisect bad`. _git_ will then checkout another commit and continue the binary search. If there's a build error, run `git bisect skip`. Reset, build and install Hyprland again and repeat this step until _git_ identifies the commit that introduced the bug: ``` [commit hash] is the first bad commit ``` ## Building the Wayland stack with ASan If requested, this is the deepest level of memory issue debugging possible. _Do this in the tty, with no Hyprland instances running._ Clone hyprland: `git clone --recursive https://github.com/hyprwm/Hyprland` `make asan` Reproduce your crash. Hyprland will exit back to the tty. Now, in either `cwd`, `~` or `./build`, search for file(s) named `asan.log.XXXXX` where XXXXX is a number. Zip all of them up and attach to your issue. ## Debugging DRM issues DRM (Direct Rendering Manager) is the underlying kernel architecture to take a gpu buffer (something we can render to) and put it on your screen (via the gpu) instead of a window. Freezes, glitches, and others, can be caused by issues with Hyprland's communication with DRM, the driver or kernel. In those cases, a DRM log is helpful. {{< callout >}} Please note, these logs are EXTREMELY verbose. Please reproduce your bug(s) ASAP to avoid getting a 1GB log. {{< /callout >}} ```sh echo 0x19F | sudo tee /sys/module/drm/parameters/debug # cnables verbose drm logging sudo dmesg -C # clears kernel debug logs dmesg -w > ~/dmesg.log & # writes kernel logs in the background to a file at ~/dmesg.log Hyprland # ... repro the issue, then quit hyprland fg # after this, use CTRL+C to stop writing the logs echo 0 | sudo tee /sys/module/drm/parameters/debug # disables drm logging, don't forget this to avoid slowdowns ``` After this, _attach_ the `dmesg.log` file.