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https://github.com/hyprwm/hyprlock.git
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core: more thread safety
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parent
cb81a977c4
commit
0bcdca6e7b
3 changed files with 14 additions and 9 deletions
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@ -124,6 +124,10 @@ void CHyprlock::run() {
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std::thread pollThr([this, &pollfds]() {
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while (1) {
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int ret = poll(pollfds, 1, 5000 /* 5 seconds, reasonable. It's because we might need to terminate */);
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if (m_bTerminate)
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break;
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if (ret < 0) {
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Debug::log(CRIT, "[core] Polling fds failed with {}", errno);
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m_bTerminate = true;
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@ -138,9 +142,6 @@ void CHyprlock::run() {
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}
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}
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if (m_bTerminate)
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break;
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if (ret != 0) {
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Debug::log(TRACE, "[core] got poll event");
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std::lock_guard<std::mutex> lg2(m_sLoopState.eventLoopMutex);
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@ -236,6 +237,9 @@ void CHyprlock::run() {
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std::lock_guard<std::mutex> lg2(m_sLoopState.timerRequestMutex);
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m_sLoopState.timerCV.notify_all();
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g_pRenderer->asyncResourceGatherer->notify();
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wl_display_disconnect(m_sWaylandState.display);
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Debug::log(LOG, "Reached the end, exiting");
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}
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@ -464,10 +468,6 @@ void CHyprlock::unlockSession() {
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Debug::log(LOG, "Unlocked, exiting!");
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m_bTerminate = true;
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wl_display_roundtrip(m_sWaylandState.display);
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exit(0);
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}
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void CHyprlock::onLockLocked() {
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@ -231,7 +231,6 @@ void CAsyncResourceGatherer::asyncAssetSpinLock() {
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void CAsyncResourceGatherer::requestAsyncAssetPreload(const SPreloadRequest& request) {
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std::lock_guard<std::mutex> lg(asyncLoopState.requestMutex);
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asyncLoopState.requests.push_back(request);
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std::unique_lock lk(cvmtx);
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asyncLoopState.pending = true;
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asyncLoopState.loopGuard.notify_all();
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}
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@ -240,4 +239,9 @@ void CAsyncResourceGatherer::unloadAsset(SPreloadedAsset* asset) {
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std::lock_guard<std::mutex> lg(asyncLoopState.assetsMutex);
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std::erase_if(assets, [asset](const auto& a) { return &a.second == asset; });
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}
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}
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void CAsyncResourceGatherer::notify() {
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asyncLoopState.pending = true;
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asyncLoopState.loopGuard.notify_all();
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}
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@ -43,6 +43,7 @@ class CAsyncResourceGatherer {
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void requestAsyncAssetPreload(const SPreloadRequest& request);
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void unloadAsset(SPreloadedAsset* asset);
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void notify();
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private:
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std::thread initThread;
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