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1 changed files with 1 additions and 1 deletions
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@ -355,7 +355,7 @@ void main() {
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pixColor.a *= boostA;
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if (colorize == 1) {
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gl_FragColor = vec4(colorizeTint.r, colorizeTint.g, colorizeTint.b, pixColor.a);
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gl_FragColor = vec4(colorizeTint.r * pixColor.a, colorizeTint.g * pixColor.a, colorizeTint.b * pixColor.a, pixColor.a);
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return;
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}
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