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shadow: fix build
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1 changed files with 1 additions and 1 deletions
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@ -31,7 +31,7 @@ void CShadowable::markShadowDirty() {
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bool CShadowable::draw(const IWidget::SRenderData& data) {
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bool CShadowable::draw(const IWidget::SRenderData& data) {
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if (passes == 0)
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if (passes == 0)
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return;
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return true;
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if (!shadowFB.isAllocated() || ignoreDraw)
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if (!shadowFB.isAllocated() || ignoreDraw)
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return true;
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return true;
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