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core: render when fade out started
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2a04d92697
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1 changed files with 7 additions and 1 deletions
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@ -535,11 +535,17 @@ void CHyprlock::unlock() {
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const auto CURRENTDESKTOP = getenv("XDG_CURRENT_DESKTOP");
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const auto CURRENTDESKTOP = getenv("XDG_CURRENT_DESKTOP");
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const auto SZCURRENTD = std::string{CURRENTDESKTOP ? CURRENTDESKTOP : ""};
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const auto SZCURRENTD = std::string{CURRENTDESKTOP ? CURRENTDESKTOP : ""};
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if (**PNOFADEOUT || SZCURRENTD != "Hyprland")
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if (**PNOFADEOUT || SZCURRENTD != "Hyprland") {
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unlockSession();
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unlockSession();
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return;
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}
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m_tFadeEnds = std::chrono::system_clock::now() + std::chrono::milliseconds(500);
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m_tFadeEnds = std::chrono::system_clock::now() + std::chrono::milliseconds(500);
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m_bFadeStarted = true;
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m_bFadeStarted = true;
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for (auto& o : m_vOutputs) {
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o->sessionLockSurface->render();
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}
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}
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}
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// wl_seat
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// wl_seat
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