mirror of
https://github.com/hyprwm/hyprlock.git
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input-field: refactor updateColors and other improvements (#469)
* input-field: refactor updateColors * input-field: fix input-field:invert_numlock * input-field: use updatePlaceholder to request the initial placeholder asset * input-field: allow more gradual color animations * input-field: fix caps and num indicator colors, when borderless and swap_font_color is true
This commit is contained in:
parent
7bb4113a7e
commit
a0af542f9b
2 changed files with 95 additions and 139 deletions
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@ -1,7 +1,7 @@
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#include "PasswordInputField.hpp"
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#include "../Renderer.hpp"
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#include "../../core/hyprlock.hpp"
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#include "src/core/Auth.hpp"
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#include "../../core/Auth.hpp"
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#include <algorithm>
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static void replaceAll(std::string& str, const std::string& from, const std::string& to) {
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@ -29,17 +29,17 @@ CPasswordInputField::CPasswordInputField(const Vector2D& viewport_, const std::u
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configPlaceholderText = std::any_cast<Hyprlang::STRING>(props.at("placeholder_text"));
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configFailText = std::any_cast<Hyprlang::STRING>(props.at("fail_text"));
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configFailTimeoutMs = std::any_cast<Hyprlang::INT>(props.at("fail_timeout"));
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col.transitionMs = std::any_cast<Hyprlang::INT>(props.at("fail_transition"));
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col.outer = std::any_cast<Hyprlang::INT>(props.at("outer_color"));
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col.inner = std::any_cast<Hyprlang::INT>(props.at("inner_color"));
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col.font = std::any_cast<Hyprlang::INT>(props.at("font_color"));
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col.fail = std::any_cast<Hyprlang::INT>(props.at("fail_color"));
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col.check = std::any_cast<Hyprlang::INT>(props.at("check_color"));
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col.both = std::any_cast<Hyprlang::INT>(props.at("bothlock_color"));
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col.caps = std::any_cast<Hyprlang::INT>(props.at("capslock_color"));
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col.num = std::any_cast<Hyprlang::INT>(props.at("numlock_color"));
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col.invertNum = std::any_cast<Hyprlang::INT>(props.at("invert_numlock"));
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col.swapFont = std::any_cast<Hyprlang::INT>(props.at("swap_font_color"));
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colorConfig.transitionMs = std::any_cast<Hyprlang::INT>(props.at("fail_transition"));
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colorConfig.outer = std::any_cast<Hyprlang::INT>(props.at("outer_color"));
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colorConfig.inner = std::any_cast<Hyprlang::INT>(props.at("inner_color"));
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colorConfig.font = std::any_cast<Hyprlang::INT>(props.at("font_color"));
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colorConfig.fail = std::any_cast<Hyprlang::INT>(props.at("fail_color"));
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colorConfig.check = std::any_cast<Hyprlang::INT>(props.at("check_color"));
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colorConfig.both = std::any_cast<Hyprlang::INT>(props.at("bothlock_color"));
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colorConfig.caps = std::any_cast<Hyprlang::INT>(props.at("capslock_color"));
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colorConfig.num = std::any_cast<Hyprlang::INT>(props.at("numlock_color"));
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colorConfig.invertNum = std::any_cast<Hyprlang::INT>(props.at("invert_numlock"));
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colorConfig.swapFont = std::any_cast<Hyprlang::INT>(props.at("swap_font_color"));
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viewport = viewport_;
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auto POS__ = std::any_cast<Hyprlang::VEC2>(props.at("position"));
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@ -50,34 +50,21 @@ CPasswordInputField::CPasswordInputField(const Vector2D& viewport_, const std::u
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halign = std::any_cast<Hyprlang::STRING>(props.at("halign"));
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valign = std::any_cast<Hyprlang::STRING>(props.at("valign"));
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pos = posFromHVAlign(viewport, size, pos, halign, valign);
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dots.size = std::clamp(dots.size, 0.2f, 0.8f);
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dots.spacing = std::clamp(dots.spacing, 0.f, 1.f);
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col.transitionMs = std::clamp(col.transitionMs, 0, 1000);
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pos = posFromHVAlign(viewport, size, pos, halign, valign);
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dots.size = std::clamp(dots.size, 0.2f, 0.8f);
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dots.spacing = std::clamp(dots.spacing, 0.f, 1.f);
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colorConfig.transitionMs = std::clamp(colorConfig.transitionMs, 0, 1000);
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col.both = col.both == -1 ? col.outer : col.both;
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col.caps = col.caps == -1 ? col.outer : col.caps;
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col.num = col.num == -1 ? col.outer : col.num;
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colorConfig.both = colorConfig.both == -1 ? colorConfig.outer : colorConfig.both;
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colorConfig.caps = colorConfig.caps == -1 ? colorConfig.outer : colorConfig.caps;
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colorConfig.num = colorConfig.num == -1 ? colorConfig.outer : colorConfig.num;
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g_pHyprlock->m_bNumLock = col.invertNum;
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colorState.inner = colorConfig.inner;
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colorState.outer = colorConfig.outer;
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colorState.font = colorConfig.font;
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// Render placeholder if either placeholder_text or fail_text are non-empty
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// as placeholder must be rendered to show fail_text
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if (!configPlaceholderText.empty() || !configFailText.empty()) {
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placeholder.currentText = configPlaceholderText;
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replaceAll(placeholder.currentText, "$PROMPT", "");
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placeholder.resourceID = "placeholder:" + placeholder.currentText + std::to_string((uintptr_t)this);
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CAsyncResourceGatherer::SPreloadRequest request;
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request.id = placeholder.resourceID;
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request.asset = placeholder.currentText;
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request.type = CAsyncResourceGatherer::eTargetType::TARGET_TEXT;
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request.props["font_family"] = std::string{"Sans"};
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request.props["color"] = CColor{1.0 - col.font.r, 1.0 - col.font.g, 1.0 - col.font.b, 0.5};
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request.props["font_size"] = (int)size.y / 4;
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g_pRenderer->asyncResourceGatherer->requestAsyncAssetPreload(request);
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}
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// request the inital placeholder asset
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updatePlaceholder();
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}
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static void fadeOutCallback(std::shared_ptr<CTimer> self, void* data) {
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@ -180,11 +167,12 @@ bool CPasswordInputField::draw(const SRenderData& data) {
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passwordLength = g_pHyprlock->getPasswordBufferDisplayLen();
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checkWaiting = g_pAuth->checkWaiting();
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displayFail = g_pAuth->m_bDisplayFailText;
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updateFade();
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updateDots();
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updatePlaceholder();
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updateColors();
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updatePlaceholder();
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updateHiddenInputState();
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static auto TIMER = std::chrono::system_clock::now();
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@ -215,11 +203,11 @@ bool CPasswordInputField::draw(const SRenderData& data) {
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shadowData.opacity *= fade.a;
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shadow.draw(shadowData);
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CColor outerCol = col.outer;
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CColor outerCol = colorState.outer;
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outerCol.a *= fade.a * data.opacity;
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CColor innerCol = col.inner;
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CColor innerCol = colorState.inner;
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innerCol.a *= fade.a * data.opacity;
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CColor fontCol = col.font;
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CColor fontCol = colorState.font;
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fontCol.a *= fade.a * data.opacity;
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if (outThick > 0) {
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@ -302,7 +290,7 @@ bool CPasswordInputField::draw(const SRenderData& data) {
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forceReload = true;
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}
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return dots.currentAmount != passwordLength || fade.animated || col.animated || redrawShadow || data.opacity < 1.0 || forceReload;
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return dots.currentAmount != passwordLength || fade.animated || colorState.animated || redrawShadow || data.opacity < 1.0 || forceReload;
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}
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static void failTimeoutCallback(std::shared_ptr<CTimer> self, void* data) {
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@ -312,7 +300,7 @@ static void failTimeoutCallback(std::shared_ptr<CTimer> self, void* data) {
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void CPasswordInputField::updatePlaceholder() {
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if (passwordLength != 0) {
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if (placeholder.asset && /* keep prompt asset cause it is likely to be used again */ placeholder.isFailText) {
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if (placeholder.asset && /* keep prompt asset cause it is likely to be used again */ displayFail) {
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std::erase(placeholder.registeredResourceIDs, placeholder.resourceID);
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g_pRenderer->asyncResourceGatherer->unloadAsset(placeholder.asset);
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placeholder.asset = nullptr;
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@ -322,18 +310,18 @@ void CPasswordInputField::updatePlaceholder() {
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return;
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}
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const auto AUTHFEEDBACK = g_pAuth->m_bDisplayFailText ? g_pAuth->getLastFailText().value_or("Ups, no fail text?") : g_pAuth->getLastPrompt().value_or("Ups, no prompt?");
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const auto AUTHFEEDBACK = g_pAuth->m_bDisplayFailText ? g_pAuth->getLastFailText().value_or("Ups, no fail text?") : g_pAuth->getLastPrompt().value_or("Ups, no prompt?");
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const auto ALLOWCOLORSWAP = outThick == 0 && colorConfig.swapFont;
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if (placeholder.lastAuthFeedback == AUTHFEEDBACK && g_pHyprlock->getPasswordFailedAttempts() == placeholder.failedAttempts)
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if (!ALLOWCOLORSWAP && placeholder.lastAuthFeedback == AUTHFEEDBACK && g_pHyprlock->getPasswordFailedAttempts() == placeholder.failedAttempts)
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return;
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placeholder.failedAttempts = g_pHyprlock->getPasswordFailedAttempts();
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placeholder.isFailText = g_pAuth->m_bDisplayFailText;
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placeholder.lastAuthFeedback = AUTHFEEDBACK;
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placeholder.asset = nullptr;
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if (placeholder.isFailText) {
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if (displayFail) {
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g_pHyprlock->addTimer(std::chrono::milliseconds(configFailTimeoutMs), failTimeoutCallback, nullptr);
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placeholder.currentText = configFailText;
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replaceAll(placeholder.currentText, "$FAIL", AUTHFEEDBACK);
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@ -343,7 +331,9 @@ void CPasswordInputField::updatePlaceholder() {
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replaceAll(placeholder.currentText, "$PROMPT", AUTHFEEDBACK);
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}
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placeholder.resourceID = "placeholder:" + placeholder.currentText + std::to_string((uintptr_t)this);
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placeholder.resourceID =
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std::format("placeholder:{}{}{}{}{}{}", placeholder.currentText, (uintptr_t)this, colorState.font.r, colorState.font.g, colorState.font.b, colorState.font.a);
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if (std::find(placeholder.registeredResourceIDs.begin(), placeholder.registeredResourceIDs.end(), placeholder.resourceID) != placeholder.registeredResourceIDs.end())
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return;
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@ -355,7 +345,7 @@ void CPasswordInputField::updatePlaceholder() {
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request.asset = placeholder.currentText;
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request.type = CAsyncResourceGatherer::eTargetType::TARGET_TEXT;
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request.props["font_family"] = std::string{"Sans"};
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request.props["color"] = (placeholder.isFailText) ? col.fail : col.font;
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request.props["color"] = colorState.font;
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request.props["font_size"] = (int)size.y / 4;
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g_pRenderer->asyncResourceGatherer->requestAsyncAssetPreload(request);
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}
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@ -409,104 +399,60 @@ static void changeColor(const CColor& source, const CColor& target, CColor& subj
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}
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void CPasswordInputField::updateColors() {
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static auto OUTER = col.outer, TARGET = OUTER, SOURCE = OUTER;
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static auto INNER = col.inner, ITARGET = INNER, ISOURCE = INNER;
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static auto FONT = col.font, FTARGET = FONT, FSOURCE = FONT;
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const bool BORDERLESS = outThick == 0;
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const bool NUMLOCK = g_pHyprlock->m_bNumLock || (colorConfig.invertNum && !g_pHyprlock->m_bNumLock);
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const auto MULTI = colorConfig.transitionMs == 0 ?
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1.0 :
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std::clamp(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - colorState.lastFrame).count() / (double)colorConfig.transitionMs,
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0.0016, 0.5);
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const bool BORDERLESS = outThick == 0;
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CColor targetColor;
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if (col.animated) {
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// some cases when events happen too quick (within transitionMs)
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// TODO: find more?
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const bool LOCKCHANGED = col.stateNum != (col.invertNum ? !g_pHyprlock->m_bNumLock : g_pHyprlock->m_bNumLock) || col.stateCaps != g_pHyprlock->m_bCapsLock;
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const bool ANIMONCHECK = checkWaiting && (TARGET == (BORDERLESS ? INNER : OUTER) || TARGET == col.fail);
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if (LOCKCHANGED || ANIMONCHECK) {
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const bool EQUALCOLORS = ANIMONCHECK && OUTER == col.check;
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// to avoid throttle when check_color set to the same as outer.
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SOURCE = BORDERLESS ? (EQUALCOLORS ? INNER : col.inner) : col.outer;
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FSOURCE = EQUALCOLORS ? FONT : col.font;
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ISOURCE = EQUALCOLORS ? INNER : col.inner;
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}
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} else {
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SOURCE = BORDERLESS ? col.inner : col.outer;
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FSOURCE = col.font;
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ISOURCE = col.inner;
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if (checkWaiting) {
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targetColor = colorConfig.check;
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} else if (displayFail) {
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targetColor = colorConfig.fail;
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}
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col.stateNum = col.invertNum ? !g_pHyprlock->m_bNumLock : g_pHyprlock->m_bNumLock;
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col.stateCaps = g_pHyprlock->m_bCapsLock;
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if (g_pHyprlock->m_bCapsLock && NUMLOCK) {
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targetColor = colorConfig.both;
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} else if (g_pHyprlock->m_bCapsLock) {
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targetColor = colorConfig.caps;
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} else if (NUMLOCK) {
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targetColor = colorConfig.num;
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}
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if (!placeholder.isFailText || passwordLength > 0 || (passwordLength == 0 && checkWaiting)) {
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if (g_pHyprlock->m_bFadeStarted) {
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if (TARGET == col.check)
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SOURCE = BORDERLESS ? col.inner : col.outer;
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col.transitionMs = 100;
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TARGET = BORDERLESS ? INNER : OUTER;
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} else if (checkWaiting) {
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FTARGET = col.swapFont ? INNER : FONT;
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const float PASSALPHA = FTARGET.a * 0.5;
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FTARGET.a = PASSALPHA;
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CColor outerTarget = colorConfig.outer;
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CColor innerTarget = colorConfig.inner;
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CColor fontTarget = (displayFail) ? colorConfig.fail : colorConfig.font;
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TARGET = col.check;
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ITARGET = col.swapFont ? FONT : INNER;
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} else if (col.stateCaps && col.stateNum && col.both != OUTER) {
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TARGET = col.both;
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FTARGET = col.swapFont && BORDERLESS ? INNER : FONT;
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} else if (col.stateCaps && col.caps != OUTER) {
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TARGET = col.caps;
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FTARGET = col.swapFont && BORDERLESS ? INNER : FONT;
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} else if (col.stateNum && col.num != OUTER) {
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TARGET = col.num;
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FTARGET = col.swapFont && BORDERLESS ? INNER : FONT;
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if (checkWaiting || displayFail || g_pHyprlock->m_bCapsLock || NUMLOCK) {
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if (BORDERLESS && colorConfig.swapFont) {
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fontTarget = targetColor;
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} else if (BORDERLESS && !colorConfig.swapFont) {
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innerTarget = targetColor;
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// When changing the inner color the font cannot be fail_color
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fontTarget = colorConfig.font;
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} else {
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// if quickly pressed after failure
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if (col.animated && TARGET == col.fail)
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SOURCE = BORDERLESS ? col.inner : col.outer;
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TARGET = BORDERLESS ? INNER : OUTER;
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FTARGET = FONT;
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ITARGET = INNER;
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}
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} else {
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FSOURCE = col.swapFont ? INNER : FONT;
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const float PASSALPHA = FSOURCE.a * 0.5;
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FSOURCE.a = PASSALPHA;
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FTARGET = FONT;
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SOURCE = col.check;
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TARGET = col.fail;
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ISOURCE = FONT;
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ITARGET = FONT;
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if (fade.animated || fade.a < 1.0) {
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TARGET = BORDERLESS ? INNER : OUTER;
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SOURCE = col.fail;
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outerTarget = targetColor;
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}
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}
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col.animated = false;
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if (targetColor != colorState.currentTarget) {
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colorState.outerSource = colorState.outer;
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colorState.innerSource = colorState.inner;
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const bool SWAPDONE = !BORDERLESS && col.swapFont ? col.inner == ITARGET : true;
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if ((BORDERLESS ? col.inner : col.outer) == TARGET && col.font == FTARGET && SWAPDONE) {
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col.shouldStart = true;
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return;
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colorState.currentTarget = targetColor;
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}
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if (col.shouldStart) {
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col.lastFrame = std::chrono::system_clock::now();
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col.shouldStart = false;
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}
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colorState.animated = false;
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const auto MULTI = col.transitionMs == 0 ?
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1.0 :
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std::clamp(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - col.lastFrame).count() / (double)col.transitionMs, 0.016, 0.5);
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changeColor(colorState.outerSource, outerTarget, colorState.outer, MULTI, colorState.animated);
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changeColor(colorState.innerSource, innerTarget, colorState.inner, MULTI, colorState.animated);
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changeColor(SOURCE, TARGET, (BORDERLESS ? col.inner : col.outer), MULTI, col.animated);
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changeColor(FSOURCE, FTARGET, col.font, MULTI, col.animated);
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if (col.swapFont && !BORDERLESS)
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changeColor(ISOURCE, ITARGET, col.inner, MULTI, col.animated);
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// Font color is only chaned, when `swap_font_color` is set to true and no boarder is present.
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// It is not animated, because that does not look good and we would need to rerender the text for each frame.
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colorState.font = fontTarget;
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col.lastFrame = std::chrono::system_clock::now();
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colorState.lastFrame = std::chrono::system_clock::now();
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}
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@ -24,11 +24,13 @@ class CPasswordInputField : public IWidget {
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void updateFade();
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void updatePlaceholder();
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void updateHiddenInputState();
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void updateInputState();
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void updateColors();
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bool firstRender = true;
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bool redrawShadow = false;
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bool checkWaiting = false;
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bool displayFail = false;
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size_t passwordLength = 0;
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@ -69,7 +71,6 @@ class CPasswordInputField : public IWidget {
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std::string currentText = "";
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size_t failedAttempts = 0;
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bool canGetNewText = true;
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bool isFailText = false;
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std::string lastAuthFeedback;
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@ -96,15 +97,24 @@ class CPasswordInputField : public IWidget {
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int transitionMs = 0;
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bool invertNum = false;
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bool animated = false;
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bool stateNum = false;
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bool stateCaps = false;
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bool swapFont = false;
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bool shouldStart;
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} colorConfig;
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struct {
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CColor outer;
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CColor inner;
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CColor font;
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CColor outerSource;
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CColor innerSource;
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CColor currentTarget;
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bool animated = false;
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//
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std::chrono::system_clock::time_point lastFrame;
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} col;
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} colorState;
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bool fadeOnEmpty;
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uint64_t fadeTimeoutMs;
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