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asyncresourcegatherer: clarify callback thread safety
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1 changed files with 3 additions and 1 deletions
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@ -38,7 +38,9 @@ class CAsyncResourceGatherer {
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std::unordered_map<std::string, std::any> props;
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std::unordered_map<std::string, std::any> props;
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// optional
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// optional. Callbacks will be dispatched from the main thread,
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// so wayland/gl calls are OK.
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// will fire once the resource is fully loaded and ready.
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void (*callback)(void*) = nullptr;
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void (*callback)(void*) = nullptr;
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void* callbackData = nullptr;
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void* callbackData = nullptr;
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};
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};
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