#pragma once #include "defines.hpp" #include "config/ConfigManager.hpp" #include "render/WallpaperTarget.hpp" #include "helpers/Monitor.hpp" #include "events/Events.hpp" #include "helpers/PoolBuffer.hpp" #include "helpers/MiscFunctions.hpp" #include "ipc/Socket.hpp" #include struct SWallpaperRenderData { bool contain = false; }; class CHyprpaper { public: // important wl_display* m_sDisplay; // assured wl_compositor* m_sCompositor; // assured wl_shm* m_sSHM; // assured zwlr_layer_shell_v1* m_sLayerShell = nullptr; // expected wp_fractional_scale_manager_v1* m_sFractionalScale = nullptr; // will remain null if not bound wp_viewporter* m_sViewporter = nullptr; // expected // init the utility CHyprpaper(); void init(); void tick(bool force); std::unordered_map m_mWallpaperTargets; std::unordered_map m_mMonitorActiveWallpapers; std::unordered_map m_mMonitorWallpaperRenderData; std::unordered_map m_mMonitorActiveWallpaperTargets; std::vector> m_vBuffers; std::vector> m_vMonitors; bool m_bIPCEnabled = true; bool m_bRenderSplash = false; std::string m_szExplicitConfigPath; bool m_bNoFractionalScale = false; void removeOldHyprpaperImages(); void preloadAllWallpapersFromConfig(); void recheckAllMonitors(); void ensureMonitorHasActiveWallpaper(SMonitor*); void createLSForMonitor(SMonitor*); void renderWallpaperForMonitor(SMonitor*); void createBuffer(SPoolBuffer*, int32_t, int32_t, uint32_t); void destroyBuffer(SPoolBuffer*); int createPoolFile(size_t, std::string&); bool setCloexec(const int&); void clearWallpaperFromMonitor(const std::string&); SMonitor* getMonitorFromName(const std::string&); bool isPreloaded(const std::string&); void recheckMonitor(SMonitor*); void ensurePoolBuffersPresent(); SPoolBuffer* getPoolBuffer(SMonitor*, CWallpaperTarget*); void unloadWallpaper(const std::string&); void createSeat(wl_seat*); std::mutex m_mtTickMutex; SMonitor* m_pLastMonitor = nullptr; private: bool m_bShouldExit = false; }; inline std::unique_ptr g_pHyprpaper;