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core: don't read negative pixel values in getColorFromPixel
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1 changed files with 1 additions and 1 deletions
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@ -459,7 +459,7 @@ void CHyprpicker::renderSurface(CLayerSurface* pSurface, bool forceInactive) {
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CColor CHyprpicker::getColorFromPixel(CLayerSurface* pLS, Vector2D pix) {
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CColor CHyprpicker::getColorFromPixel(CLayerSurface* pLS, Vector2D pix) {
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pix = pix.floor();
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pix = pix.floor();
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if (pix.x >= pLS->screenBuffer->pixelSize.x || pix.y >= pLS->screenBuffer->pixelSize.y)
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if (pix.x >= pLS->screenBuffer->pixelSize.x || pix.y >= pLS->screenBuffer->pixelSize.y || pix.x < 0 || pix.y < 0)
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return CColor{0, 0, 0, 0};
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return CColor{0, 0, 0, 0};
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void* dataSrc = pLS->screenBuffer->paddedData ? pLS->screenBuffer->paddedData : pLS->screenBuffer->data;
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void* dataSrc = pLS->screenBuffer->paddedData ? pLS->screenBuffer->paddedData : pLS->screenBuffer->data;
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