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46 lines
847 B
C++
46 lines
847 B
C++
#pragma once
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#include <vector>
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#include <deque>
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#include <iostream>
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#include <fstream>
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#include <string.h>
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#include <string>
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#include <pthread.h>
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#include <cmath>
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#include <math.h>
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#define class _class
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#define namespace _namespace
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#define static
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extern "C" {
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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#include "wlr-screencopy-unstable-v1-protocol.h"
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#include "xdg-shell-protocol.h"
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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}
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#undef class
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#undef namespace
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#undef static
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#include <GLES3/gl32.h>
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#include <GLES3/gl3ext.h>
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#include <assert.h>
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#include <cairo.h>
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#include <cairo/cairo.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <wayland-client.h>
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#include <algorithm>
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#include <filesystem>
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#include <thread>
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#include <unordered_map>
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