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animation: don't fire update events if the avar is not being animated
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1 changed files with 1 additions and 1 deletions
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@ -103,7 +103,7 @@ bool CBaseAnimatedVariable::ok() const {
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}
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}
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void CBaseAnimatedVariable::onUpdate() {
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void CBaseAnimatedVariable::onUpdate() {
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if (m_fUpdateCallback)
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if (m_bIsBeingAnimated && m_fUpdateCallback)
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m_fUpdateCallback(m_pSelf);
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m_fUpdateCallback(m_pSelf);
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}
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}
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