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math/region: add expand
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2 changed files with 14 additions and 0 deletions
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@ -49,6 +49,7 @@ namespace Hyprutils {
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CRegion& invert(const CBox& box);
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CRegion& invert(const CBox& box);
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CRegion& scale(float scale);
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CRegion& scale(float scale);
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CRegion& scale(const Vector2D& scale);
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CRegion& scale(const Vector2D& scale);
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CRegion& expand(double units);
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CRegion& rationalize();
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CRegion& rationalize();
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CBox getExtents();
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CBox getExtents();
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bool containsPoint(const Vector2D& vec) const;
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bool containsPoint(const Vector2D& vec) const;
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@ -112,6 +112,19 @@ CRegion& Hyprutils::Math::CRegion::transform(const eTransform t, double w, doubl
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return *this;
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return *this;
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}
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}
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CRegion& Hyprutils::Math::CRegion::expand(double units) {
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auto rects = getRects();
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clear();
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for (auto& r : rects) {
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CBox b{(double)r.x1 - units, (double)r.y1 - units, (double)r.x2 - r.x1 + units * 2, (double)r.y2 - r.y1 + units * 2};
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add(b);
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}
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return *this;
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}
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CRegion& Hyprutils::Math::CRegion::rationalize() {
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CRegion& Hyprutils::Math::CRegion::rationalize() {
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intersect(CBox{-MAX_REGION_SIDE, -MAX_REGION_SIDE, MAX_REGION_SIDE * 2, MAX_REGION_SIDE * 2});
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intersect(CBox{-MAX_REGION_SIDE, -MAX_REGION_SIDE, MAX_REGION_SIDE * 2, MAX_REGION_SIDE * 2});
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return *this;
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return *this;
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