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32 lines
3.4 KiB
C++
32 lines
3.4 KiB
C++
#pragma once
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#include <iostream>
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namespace Colors {
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constexpr const char* RED = "\x1b[31m";
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constexpr const char* GREEN = "\x1b[32m";
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constexpr const char* YELLOW = "\x1b[33m";
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constexpr const char* BLUE = "\x1b[34m";
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constexpr const char* MAGENTA = "\x1b[35m";
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constexpr const char* CYAN = "\x1b[36m";
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constexpr const char* RESET = "\x1b[0m";
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};
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#define EXPECT(expr, val) \
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if (const auto RESULT = expr; RESULT != (val)) { \
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std::cout << Colors::RED << "Failed: " << Colors::RESET << #expr << ", expected " << val << " but got " << RESULT << "\n"; \
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ret = 1; \
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} else { \
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std::cout << Colors::GREEN << "Passed " << Colors::RESET << #expr << ". Got " << val << "\n"; \
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}
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#define EXPECT_VECTOR2D(expr, val) \
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do { \
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const auto& RESULT = expr; \
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const auto& EXPECTED = val; \
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if (!(std::abs(RESULT.x - EXPECTED.x) < 1e-6 && std::abs(RESULT.y - EXPECTED.y) < 1e-6)) { \
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std::cout << Colors::RED << "Failed: " << Colors::RESET << #expr << ", expected (" << EXPECTED.x << ", " << EXPECTED.y << ") but got (" << RESULT.x << ", " \
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<< RESULT.y << ")\n"; \
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ret = 1; \
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} else { \
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std::cout << Colors::GREEN << "Passed " << Colors::RESET << #expr << ". Got (" << RESULT.x << ", " << RESULT.y << ")\n"; \
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} \
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} while (0)
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