wlroots-hyprland/include/types/wlr_output.h

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#ifndef TYPES_WLR_OUTPUT_H
#define TYPES_WLR_OUTPUT_H
#include <wlr/render/drm_format_set.h>
#include <wlr/types/wlr_output.h>
void output_pending_resolution(struct wlr_output *output,
const struct wlr_output_state *state, int *width, int *height);
struct wlr_drm_format *output_pick_format(struct wlr_output *output,
const struct wlr_drm_format_set *display_formats, uint32_t format);
void output_clear_back_buffer(struct wlr_output *output);
bool output_ensure_buffer(struct wlr_output *output,
const struct wlr_output_state *state, bool *new_back_buffer);
bool output_cursor_set_texture(struct wlr_output_cursor *cursor,
struct wlr_texture *texture, bool own_texture, float scale,
enum wl_output_transform transform, int32_t hotspot_x, int32_t hotspot_y);
#endif