wlroots-hyprland/include/wlr/types/wlr_output.h

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#ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H
#include <wayland-server.h>
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#include <wlr/util/list.h>
#include <stdbool.h>
struct wlr_output_mode {
uint32_t flags; // enum wl_output_mode
int32_t width, height;
int32_t refresh; // mHz
};
struct wlr_output_impl;
struct wlr_output {
const struct wlr_output_impl *impl;
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struct wl_global *wl_global;
struct wl_list wl_resources;
uint32_t flags;
char name[16];
char make[48];
char model[16];
uint32_t scale;
int32_t width, height;
int32_t phys_width, phys_height; // mm
int32_t subpixel; // enum wl_output_subpixel
int32_t transform; // enum wl_output_transform
float transform_matrix[16];
/* Note: some backends may have zero modes */
list_t *modes;
struct wlr_output_mode *current_mode;
struct {
struct wl_signal frame;
struct wl_signal swap_buffers;
struct wl_signal resolution;
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struct wl_signal destroy;
} events;
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struct {
bool is_sw;
int32_t x, y;
uint32_t width, height;
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int32_t hotspot_x, hotspot_y;
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struct wlr_renderer *renderer;
struct wlr_texture *texture;
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} cursor;
void *data;
};
void wlr_output_enable(struct wlr_output *output, bool enable);
bool wlr_output_set_mode(struct wlr_output *output,
struct wlr_output_mode *mode);
void wlr_output_transform(struct wlr_output *output,
enum wl_output_transform transform);
bool wlr_output_set_cursor(struct wlr_output *output,
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const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height,
int32_t hotspot_x, int32_t hotspot_y);
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y);
void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
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void wlr_output_make_current(struct wlr_output *output);
void wlr_output_swap_buffers(struct wlr_output *output);
void wlr_output_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
#endif