Multi-GPU DRM

This commit is contained in:
Scott Anderson 2017-10-01 19:22:47 +13:00
parent fa3d0ed929
commit 009c3747a8
11 changed files with 184 additions and 14 deletions

View file

@ -109,7 +109,8 @@ struct wlr_backend *wlr_backend_autocreate(struct wl_display *display) {
wlr_log(L_INFO, "Found %zu GPUs", num_gpus);
for (size_t i = 0; i < num_gpus; ++i) {
struct wlr_backend *drm = wlr_drm_backend_create(display, session, gpus[i]);
struct wlr_backend *drm = wlr_drm_backend_create(display, session,
gpus[i], primary_drm);
if (!drm) {
wlr_log(L_ERROR, "Failed to open DRM device");
continue;

View file

@ -92,8 +92,9 @@ static void drm_invalidated(struct wl_listener *listener, void *data) {
}
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, int gpu_fd) {
struct wlr_session *session, int gpu_fd, struct wlr_backend *parent) {
assert(display && session && gpu_fd >= 0);
assert(!parent || wlr_backend_is_drm(parent));
char *name = drmGetDeviceNameFromFd2(gpu_fd);
drmVersion *version = drmGetVersion(gpu_fd);
@ -116,6 +117,7 @@ struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
}
drm->fd = gpu_fd;
drm->parent = (struct wlr_drm_backend *)parent;
drm->drm_invalidated.notify = drm_invalidated;
wlr_session_signal_add(session, gpu_fd, &drm->drm_invalidated);

View file

@ -186,6 +186,10 @@ static void wlr_drm_connector_swap_buffers(struct wlr_output *output) {
struct wlr_drm_plane *plane = crtc->primary;
struct gbm_bo *bo = wlr_drm_surface_swap_buffers(&plane->surf);
if (drm->parent) {
bo = wlr_drm_surface_mgpu_copy(&plane->mgpu_surf, bo);
}
uint32_t fb_id = get_fb_for_bo(bo);
if (drm->iface->crtc_pageflip(drm, conn, crtc, fb_id, NULL)) {
@ -217,7 +221,8 @@ void wlr_drm_connector_start_renderer(struct wlr_drm_connector *conn) {
struct wlr_drm_crtc *crtc = conn->crtc;
struct wlr_drm_plane *plane = crtc->primary;
struct gbm_bo *bo = wlr_drm_surface_get_front(&plane->surf);
struct gbm_bo *bo = wlr_drm_surface_get_front(
drm->parent ? &plane->mgpu_surf : &plane->surf);
uint32_t fb_id = get_fb_for_bo(bo);
struct wlr_drm_mode *mode = (struct wlr_drm_mode *)conn->output.current_mode;
@ -393,7 +398,6 @@ static bool wlr_drm_connector_set_mode(struct wlr_output *output,
wlr_log(L_INFO, "Modesetting '%s' with '%ux%u@%u mHz'", conn->output.name,
mode->width, mode->height, mode->refresh);
wlr_log(L_DEBUG, "%p %p", conn, drm);
conn->possible_crtc = get_possible_crtcs(drm->fd, conn->id);
if (conn->possible_crtc == 0) {
goto error_conn;
@ -430,9 +434,8 @@ static bool wlr_drm_connector_set_mode(struct wlr_output *output,
continue;
}
if (!wlr_drm_surface_init(&crtc->primary->surf, &drm->renderer,
mode->width, mode->height, GBM_FORMAT_XRGB8888,
GBM_BO_USE_SCANOUT)) {
if (!wlr_drm_plane_surfaces_init(crtc->primary, drm,
mode->width, mode->height, GBM_FORMAT_XRGB8888)) {
wlr_log(L_ERROR, "Failed to initalise renderer for plane");
goto error_conn;
}
@ -782,10 +785,9 @@ static void page_flip_handler(int fd, unsigned seq,
return;
}
struct wlr_drm_plane *plane = conn->crtc->primary;
if (plane->surf.front) {
gbm_surface_release_buffer(plane->surf.gbm, plane->surf.front);
plane->surf.front = NULL;
wlr_drm_surface_post(&conn->crtc->primary->surf);
if (drm->parent) {
wlr_drm_surface_post(&conn->crtc->primary->mgpu_surf);
}
if (drm->session->active) {
@ -855,6 +857,7 @@ void wlr_drm_connector_cleanup(struct wlr_drm_connector *conn) {
struct wlr_drm_crtc *crtc = conn->crtc;
for (int i = 0; i < 3; ++i) {
wlr_drm_surface_finish(&crtc->planes[i]->surf);
wlr_drm_surface_finish(&crtc->planes[i]->mgpu_surf);
if (crtc->planes[i] && crtc->planes[i]->id == 0) {
free(crtc->planes[i]);
crtc->planes[i] = NULL;

View file

@ -1,12 +1,18 @@
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <gbm.h>
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wayland-util.h>
#include <wlr/egl.h>
#include <wlr/util/log.h>
#include <wlr/render/matrix.h>
#include <wlr/render/gles2.h>
#include <wlr/render.h>
#include "backend/drm/drm.h"
bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
@ -22,6 +28,9 @@ bool wlr_drm_renderer_init(struct wlr_drm_renderer *renderer, int fd) {
return false;
}
struct wlr_drm_backend *drm = wl_container_of(renderer, drm, renderer);
renderer->wlr_rend = wlr_gles2_renderer_create(&drm->backend);
renderer->fd = fd;
return true;
}
@ -121,3 +130,111 @@ struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
glClear(GL_COLOR_BUFFER_BIT);
return wlr_drm_surface_swap_buffers(surf);
}
void wlr_drm_surface_post(struct wlr_drm_surface *surf) {
if (surf->front) {
gbm_surface_release_buffer(surf->gbm, surf->front);
surf->front = NULL;
}
}
struct tex {
struct wlr_egl *egl;
EGLImageKHR img;
struct wlr_texture *tex;
};
static void free_eglimage(struct gbm_bo *bo, void *data) {
struct tex *tex = data;
wlr_egl_destroy_image(tex->egl, tex->img);
wlr_texture_destroy(tex->tex);
free(tex);
}
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
if (tex) {
return tex->tex;
}
tex = malloc(sizeof(*tex));
if (!tex) {
wlr_log_errno(L_ERROR, "Allocation failed");
return NULL;
}
tex->egl = &renderer->egl;
int dmabuf_fd = gbm_bo_get_fd(bo);
uint32_t width = gbm_bo_get_width(bo);
uint32_t height = gbm_bo_get_height(bo);
EGLint attribs[] = {
EGL_WIDTH, width,
EGL_HEIGHT, height,
EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo),
EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd,
EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0),
EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0),
EGL_IMAGE_PRESERVED_KHR, EGL_FALSE,
EGL_NONE,
};
tex->img = renderer->egl.eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
if (!tex->img) {
wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error());
abort();
}
tex->tex = wlr_render_texture_create(renderer->wlr_rend);
wlr_texture_upload_eglimage(tex->tex, tex->img, width, height);
gbm_bo_set_user_data(bo, tex, free_eglimage);
return tex->tex;
}
struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src) {
wlr_drm_surface_make_current(dest);
struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
static const float matrix[16] = {
[0] = 2.0f,
[3] = -1.0f,
[5] = 2.0f,
[7] = -1.0f,
[10] = 1.0f,
[15] = 1.0f,
};
glViewport(0, 0, dest->width, dest->height);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
return wlr_drm_surface_swap_buffers(dest);
}
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
int32_t width, uint32_t height, uint32_t format) {
if (!drm->parent) {
return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
format, GBM_BO_USE_SCANOUT);
}
if (!wlr_drm_surface_init(&plane->surf, &drm->parent->renderer,
width, height, format, GBM_BO_USE_LINEAR)) {
return false;
}
if (!wlr_drm_surface_init(&plane->mgpu_surf, &drm->renderer,
width, height, format, GBM_BO_USE_SCANOUT)) {
wlr_drm_surface_finish(&plane->surf);
return false;
}
return true;
}

View file

@ -26,6 +26,7 @@ struct wlr_drm_plane {
uint32_t possible_crtcs;
struct wlr_drm_surface surf;
struct wlr_drm_surface mgpu_surf;
// Only used by cursor
float matrix[16];
@ -58,6 +59,7 @@ struct wlr_drm_crtc {
struct wlr_drm_backend {
struct wlr_backend backend;
struct wlr_drm_backend *parent;
const struct wlr_drm_interface *iface;
int fd;

View file

@ -7,10 +7,16 @@
#include <EGL/egl.h>
#include <gbm.h>
#include <wlr/render.h>
struct wlr_drm_plane;
struct wlr_drm_renderer {
int fd;
struct gbm_device *gbm;
struct wlr_egl egl;
struct wlr_renderer *wlr_rend;
};
struct wlr_drm_surface {
@ -33,9 +39,14 @@ bool wlr_drm_surface_init(struct wlr_drm_surface *surf,
struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags);
bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
int32_t width, uint32_t height, uint32_t format);
void wlr_drm_surface_finish(struct wlr_drm_surface *surf);
void wlr_drm_surface_make_current(struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf);
void wlr_drm_surface_post(struct wlr_drm_surface *surf);
struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src);
#endif

View file

@ -6,7 +6,7 @@
#include <wlr/backend.h>
struct wlr_backend *wlr_drm_backend_create(struct wl_display *display,
struct wlr_session *session, int gpu_fd);
struct wlr_session *session, int gpu_fd, struct wlr_backend *parent);
bool wlr_backend_is_drm(struct wlr_backend *backend);

View file

@ -2,6 +2,8 @@
#define WLR_RENDER_H
#include <stdint.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_output.h>
@ -93,8 +95,11 @@ bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
* texture. The wl_resource is not used after this call.
* Will fail (return false) if the given resource is no drm buffer.
*/
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_drm(struct wlr_texture *tex,
struct wl_resource *drm_buffer);
bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
EGLImageKHR image, uint32_t width, uint32_t height);
/**
* Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The

View file

@ -2,6 +2,8 @@
#define WLR_RENDER_INTERFACE_H
#include <wayland-server-protocol.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <stdbool.h>
#include <wlr/render.h>
#include <wlr/types/wlr_output.h>
@ -45,6 +47,8 @@ struct wlr_texture_impl {
int x, int y, int width, int height, struct wl_shm_buffer *shm);
bool (*upload_drm)(struct wlr_texture *texture,
struct wl_resource *drm_buf);
bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
uint32_t width, uint32_t height);
void (*get_matrix)(struct wlr_texture *state,
float (*matrix)[16], const float (*projection)[16], int x, int y);
void (*get_buffer_size)(struct wlr_texture *texture,

View file

@ -205,6 +205,25 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex,
return true;
}
static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_tex,
EGLImageKHR image, uint32_t width, uint32_t height) {
struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)wlr_tex;
tex->image = image;
tex->pixel_format = &external_pixel_format;
tex->wlr_texture.valid = true;
tex->wlr_texture.width = width;
tex->wlr_texture.height = height;
gles2_texture_ensure_texture(tex);
GL_CALL(glActiveTexture(GL_TEXTURE0));
GL_CALL(glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image));
return true;
}
static void gles2_texture_get_matrix(struct wlr_texture *_texture,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
struct wlr_gles2_texture *texture = (struct wlr_gles2_texture *)_texture;
@ -270,6 +289,7 @@ static struct wlr_texture_impl wlr_texture_impl = {
.upload_shm = gles2_texture_upload_shm,
.update_shm = gles2_texture_update_shm,
.upload_drm = gles2_texture_upload_drm,
.upload_eglimage = gles2_texture_upload_eglimage,
.get_matrix = gles2_texture_get_matrix,
.get_buffer_size = gles2_texture_get_buffer_size,
.bind = gles2_texture_bind,

View file

@ -48,6 +48,11 @@ bool wlr_texture_upload_drm(struct wlr_texture *texture,
return texture->impl->upload_drm(texture, drm_buffer);
}
bool wlr_texture_upload_eglimage(struct wlr_texture *texture,
EGLImageKHR image, uint32_t width, uint32_t height) {
return texture->impl->upload_eglimage(texture, image, width, height);
}
void wlr_texture_get_matrix(struct wlr_texture *texture,
float (*matrix)[16], const float (*projection)[16], int x, int y) {
texture->impl->get_matrix(texture, matrix, projection, x, y);