unset egl current before terminating display

fixes segfault when closing the compositor with an egl window.
This commit is contained in:
Tony Crisci 2017-09-25 19:25:59 -04:00
parent 2330a68643
commit 00f1686ce5

View file

@ -175,13 +175,14 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
return true;
error:
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(egl->display);
eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
return false;
}
void wlr_egl_free(struct wlr_egl *egl) {
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) {
egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
}
@ -189,7 +190,6 @@ void wlr_egl_free(struct wlr_egl *egl) {
eglDestroyContext(egl->display, egl->context);
eglTerminate(egl->display);
eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {