mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 02:19:49 +01:00
Merge pull request #1366 from emersion/render-software-cursors
Render software cursors in compositor
This commit is contained in:
commit
040d62de00
4 changed files with 152 additions and 280 deletions
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@ -106,11 +106,6 @@ struct wlr_output {
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struct wl_event_source *idle_frame;
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struct wlr_surface *fullscreen_surface;
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struct wl_listener fullscreen_surface_commit;
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struct wl_listener fullscreen_surface_destroy;
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int fullscreen_width, fullscreen_height;
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struct wl_list cursors; // wlr_output_cursor::link
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struct wlr_output_cursor *hardware_cursor;
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int software_cursor_locks; // number of locks forcing software cursors
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@ -226,8 +221,6 @@ bool wlr_output_set_gamma(struct wlr_output *output, size_t size,
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const uint16_t *r, const uint16_t *g, const uint16_t *b);
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bool wlr_output_export_dmabuf(struct wlr_output *output,
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struct wlr_dmabuf_attributes *attribs);
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void wlr_output_set_fullscreen_surface(struct wlr_output *output,
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struct wlr_surface *surface);
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struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
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/**
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* Locks the output to only use software cursors instead of hardware cursors.
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@ -237,6 +230,12 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource);
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* a lock.
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*/
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void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock);
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/**
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* Renders software cursors. This is a utility function that can be called when
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* compositors render.
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*/
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void wlr_output_render_software_cursors(struct wlr_output *output,
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pixman_region32_t *damage);
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struct wlr_output_cursor *wlr_output_cursor_create(struct wlr_output *output);
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18
render/egl.c
18
render/egl.c
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@ -1,11 +1,12 @@
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#include <assert.h>
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#include <stdio.h>
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#include <drm_fourcc.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <drm_fourcc.h>
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#include <wlr/render/egl.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include "glapi.h"
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static bool egl_get_config(EGLDisplay disp, EGLint *attribs, EGLConfig *out,
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@ -329,9 +330,18 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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EGLBoolean ret;
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if (damage != NULL && (egl->exts.swap_buffers_with_damage_ext ||
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egl->exts.swap_buffers_with_damage_khr)) {
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EGLint width = 0, height = 0;
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eglQuerySurface(egl->display, surface, EGL_WIDTH, &width);
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eglQuerySurface(egl->display, surface, EGL_HEIGHT, &height);
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pixman_region32_t flipped_damage;
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pixman_region32_init(&flipped_damage);
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wlr_region_transform(&flipped_damage, damage,
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WL_OUTPUT_TRANSFORM_FLIPPED_180, width, height);
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int nrects;
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pixman_box32_t *rects =
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pixman_region32_rectangles(damage, &nrects);
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pixman_region32_rectangles(&flipped_damage, &nrects);
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EGLint egl_damage[4 * nrects];
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for (int i = 0; i < nrects; ++i) {
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egl_damage[4*i] = rects[i].x1;
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@ -340,6 +350,8 @@ bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
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egl_damage[4*i + 3] = rects[i].y2 - rects[i].y1;
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}
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pixman_region32_fini(&flipped_damage);
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if (egl->exts.swap_buffers_with_damage_ext) {
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ret = eglSwapBuffersWithDamageEXT(egl->display, surface, egl_damage,
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nrects);
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@ -157,10 +157,6 @@ static void output_for_each_surface(struct roots_output *output,
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if (output->fullscreen_view != NULL) {
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struct roots_view *view = output->fullscreen_view;
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if (wlr_output->fullscreen_surface == view->wlr_surface) {
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// The surface is managed by the wlr_output
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return;
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}
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view_for_each_surface(view, layout_data, iterator, user_data);
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@ -388,26 +384,6 @@ static void render_layer(struct roots_output *output,
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&data->layout, data);
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}
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static bool has_standalone_surface(struct roots_view *view) {
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if (!wl_list_empty(&view->wlr_surface->subsurfaces)) {
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return false;
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}
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switch (view->type) {
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case ROOTS_XDG_SHELL_V6_VIEW:
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return wl_list_empty(&view->xdg_surface_v6->popups);
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case ROOTS_XDG_SHELL_VIEW:
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return wl_list_empty(&view->xdg_surface->popups);
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case ROOTS_WL_SHELL_VIEW:
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return wl_list_empty(&view->wl_shell_surface->popups);
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#if WLR_HAS_XWAYLAND
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case ROOTS_XWAYLAND_VIEW:
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return wl_list_empty(&view->xwayland_surface->children);
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#endif
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}
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return true;
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}
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static void surface_send_frame_done(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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@ -459,17 +435,8 @@ static void render_output(struct roots_output *output) {
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output_box->y;
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view_move(view, view_x, view_y);
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if (has_standalone_surface(view) &&
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wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
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wlr_output_set_fullscreen_surface(wlr_output, view->wlr_surface);
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} else {
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wlr_output_set_fullscreen_surface(wlr_output, NULL);
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}
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// Fullscreen views are rendered on a black background
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clear_color[0] = clear_color[1] = clear_color[2] = 0;
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} else {
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wlr_output_set_fullscreen_surface(wlr_output, NULL);
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}
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bool needs_swap;
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@ -518,11 +485,6 @@ static void render_output(struct roots_output *output) {
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if (output->fullscreen_view != NULL) {
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struct roots_view *view = output->fullscreen_view;
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if (wlr_output->fullscreen_surface == view->wlr_surface) {
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// The output will render the fullscreen view
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goto renderer_end;
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}
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if (view->wlr_surface != NULL) {
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view_for_each_surface(view, &data.layout, render_surface, &data);
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}
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@ -556,6 +518,7 @@ static void render_output(struct roots_output *output) {
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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renderer_end:
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wlr_output_render_software_cursors(wlr_output, &damage);
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wlr_renderer_scissor(renderer, NULL);
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wlr_renderer_end(renderer);
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@ -294,7 +294,6 @@ void wlr_output_destroy(struct wlr_output *output) {
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wl_list_remove(&output->display_destroy.link);
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wlr_output_destroy_global(output);
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wlr_output_set_fullscreen_surface(output, NULL);
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wlr_signal_emit_safe(&output->events.destroy, output);
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@ -340,132 +339,6 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
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return output->impl->make_current(output, buffer_age);
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}
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static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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assert(renderer);
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struct wlr_box box = {
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.x = rect->x1,
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.y = rect->y1,
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.width = rect->x2 - rect->x1,
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.height = rect->y2 - rect->y1,
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};
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int ow, oh;
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wlr_output_transformed_resolution(output, &ow, &oh);
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// Scissor is in renderer coordinates, ie. upside down
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enum wl_output_transform transform =
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wlr_output_transform_invert(output->transform);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_renderer_scissor(renderer, &box);
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}
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static void output_fullscreen_surface_get_box(struct wlr_output *output,
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struct wlr_surface *surface, struct wlr_box *box) {
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int width, height;
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wlr_output_effective_resolution(output, &width, &height);
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int x = (width - surface->current.width) / 2;
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int y = (height - surface->current.height) / 2;
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box->x = x * output->scale;
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box->y = y * output->scale;
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box->width = surface->current.width * output->scale;
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box->height = surface->current.height * output->scale;
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}
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static void output_fullscreen_surface_render(struct wlr_output *output,
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struct wlr_surface *surface, const struct timespec *when,
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pixman_region32_t *damage) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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assert(renderer);
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struct wlr_texture *texture = wlr_surface_get_texture(surface);
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if (texture == NULL) {
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wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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return;
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}
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struct wlr_box box;
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output_fullscreen_surface_get_box(output, surface, &box);
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current.transform);
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wlr_matrix_project_box(matrix, &box, transform, 0,
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output->transform_matrix);
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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output_scissor(output, &rects[i]);
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wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
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wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
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}
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wlr_renderer_scissor(renderer, NULL);
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wlr_surface_send_frame_done(surface, when);
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}
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/**
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* Returns the cursor box, scaled for its output.
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*/
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static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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struct wlr_box *box) {
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box->x = cursor->x - cursor->hotspot_x;
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box->y = cursor->y - cursor->hotspot_y;
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box->width = cursor->width;
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box->height = cursor->height;
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}
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static void output_cursor_render(struct wlr_output_cursor *cursor,
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const struct timespec *when, pixman_region32_t *damage) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(cursor->output->backend);
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assert(renderer);
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struct wlr_texture *texture = cursor->texture;
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if (cursor->surface != NULL) {
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texture = wlr_surface_get_texture(cursor->surface);
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}
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if (texture == NULL) {
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return;
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}
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struct wlr_box box;
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output_cursor_get_box(cursor, &box);
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pixman_region32_t surface_damage;
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pixman_region32_init(&surface_damage);
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pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
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box.width, box.height);
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pixman_region32_intersect(&surface_damage, &surface_damage, damage);
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if (!pixman_region32_not_empty(&surface_damage)) {
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goto surface_damage_finish;
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}
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float matrix[9];
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wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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cursor->output->transform_matrix);
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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output_scissor(cursor->output, &rects[i]);
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wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
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}
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wlr_renderer_scissor(renderer, NULL);
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if (cursor->surface != NULL) {
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wlr_surface_send_frame_done(cursor->surface, when);
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}
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surface_damage_finish:
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pixman_region32_fini(&surface_damage);
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}
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bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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if (output->frame_pending) {
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@ -480,37 +353,12 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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int width, height;
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wlr_output_transformed_resolution(output, &width, &height);
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pixman_region32_t render_damage;
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pixman_region32_init(&render_damage);
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pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
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width, height);
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if (damage != NULL) {
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// Damage tracking supported
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pixman_region32_intersect(&render_damage, &render_damage, damage);
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}
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struct timespec now;
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if (when == NULL) {
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clock_gettime(CLOCK_MONOTONIC, &now);
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when = &now;
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}
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if (pixman_region32_not_empty(&render_damage)) {
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if (output->fullscreen_surface != NULL) {
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output_fullscreen_surface_render(output, output->fullscreen_surface,
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when, &render_damage);
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}
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &output->cursors, link) {
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if (!cursor->enabled || !cursor->visible ||
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output->hardware_cursor == cursor) {
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continue;
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}
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output_cursor_render(cursor, when, &render_damage);
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}
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}
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struct wlr_output_event_swap_buffers event = {
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.output = output,
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.when = when,
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|
@ -518,22 +366,40 @@ bool wlr_output_swap_buffers(struct wlr_output *output, struct timespec *when,
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};
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wlr_signal_emit_safe(&output->events.swap_buffers, &event);
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pixman_region32_t render_damage;
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pixman_region32_init(&render_damage);
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pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
|
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width, height);
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if (damage != NULL) {
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// Damage tracking supported
|
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pixman_region32_intersect(&render_damage, &render_damage, damage);
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}
|
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|
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// Transform damage into renderer coordinates, ie. upside down
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enum wl_output_transform transform = wlr_output_transform_compose(
|
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wlr_output_transform_invert(output->transform),
|
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WL_OUTPUT_TRANSFORM_FLIPPED_180);
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wlr_region_transform(&render_damage, &render_damage, transform, width,
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height);
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// TODO: take transformed coords, make the renderer flip the damage
|
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enum wl_output_transform transform =
|
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wlr_output_transform_invert(output->transform);
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wlr_region_transform(&render_damage, &render_damage, transform,
|
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width, height);
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if (!output->impl->swap_buffers(output, damage ? &render_damage : NULL)) {
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pixman_region32_fini(&render_damage);
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return false;
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}
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|
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pixman_region32_fini(&render_damage);
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|
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &output->cursors, link) {
|
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if (!cursor->enabled || !cursor->visible || cursor->surface == NULL) {
|
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continue;
|
||||
}
|
||||
wlr_surface_send_frame_done(cursor->surface, when);
|
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}
|
||||
|
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output->frame_pending = true;
|
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output->needs_swap = false;
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pixman_region32_clear(&output->damage);
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pixman_region32_fini(&render_damage);
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return true;
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}
|
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|
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|
@ -626,76 +492,6 @@ void wlr_output_damage_whole(struct wlr_output *output) {
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wlr_output_update_needs_swap(output);
|
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}
|
||||
|
||||
static void output_fullscreen_surface_reset(struct wlr_output *output) {
|
||||
if (output->fullscreen_surface != NULL) {
|
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wl_list_remove(&output->fullscreen_surface_commit.link);
|
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wl_list_remove(&output->fullscreen_surface_destroy.link);
|
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output->fullscreen_surface = NULL;
|
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wlr_output_damage_whole(output);
|
||||
}
|
||||
}
|
||||
|
||||
static void output_fullscreen_surface_handle_commit(
|
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struct wl_listener *listener, void *data) {
|
||||
struct wlr_output *output = wl_container_of(listener, output,
|
||||
fullscreen_surface_commit);
|
||||
struct wlr_surface *surface = output->fullscreen_surface;
|
||||
|
||||
if (output->fullscreen_width != surface->current.width ||
|
||||
output->fullscreen_height != surface->current.height) {
|
||||
output->fullscreen_width = surface->current.width;
|
||||
output->fullscreen_height = surface->current.height;
|
||||
wlr_output_damage_whole(output);
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_box box;
|
||||
output_fullscreen_surface_get_box(output, surface, &box);
|
||||
|
||||
pixman_region32_t damage;
|
||||
pixman_region32_init(&damage);
|
||||
pixman_region32_copy(&damage, &surface->current.surface_damage);
|
||||
wlr_region_scale(&damage, &damage, output->scale);
|
||||
pixman_region32_translate(&damage, box.x, box.y);
|
||||
pixman_region32_union(&output->damage, &output->damage, &damage);
|
||||
pixman_region32_fini(&damage);
|
||||
|
||||
wlr_output_update_needs_swap(output);
|
||||
}
|
||||
|
||||
static void output_fullscreen_surface_handle_destroy(
|
||||
struct wl_listener *listener, void *data) {
|
||||
struct wlr_output *output = wl_container_of(listener, output,
|
||||
fullscreen_surface_destroy);
|
||||
output_fullscreen_surface_reset(output);
|
||||
}
|
||||
|
||||
void wlr_output_set_fullscreen_surface(struct wlr_output *output,
|
||||
struct wlr_surface *surface) {
|
||||
// TODO: hardware fullscreen
|
||||
|
||||
if (output->fullscreen_surface == surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
output_fullscreen_surface_reset(output);
|
||||
|
||||
output->fullscreen_surface = surface;
|
||||
wlr_output_damage_whole(output);
|
||||
|
||||
if (surface == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
output->fullscreen_surface_commit.notify =
|
||||
output_fullscreen_surface_handle_commit;
|
||||
wl_signal_add(&surface->events.commit, &output->fullscreen_surface_commit);
|
||||
output->fullscreen_surface_destroy.notify =
|
||||
output_fullscreen_surface_handle_destroy;
|
||||
wl_signal_add(&surface->events.destroy,
|
||||
&output->fullscreen_surface_destroy);
|
||||
}
|
||||
|
||||
struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
|
||||
assert(wl_resource_instance_of(resource, &wl_output_interface,
|
||||
&output_impl));
|
||||
|
@ -728,6 +524,111 @@ void wlr_output_lock_software_cursors(struct wlr_output *output, bool lock) {
|
|||
// again.
|
||||
}
|
||||
|
||||
static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
|
||||
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
|
||||
assert(renderer);
|
||||
|
||||
struct wlr_box box = {
|
||||
.x = rect->x1,
|
||||
.y = rect->y1,
|
||||
.width = rect->x2 - rect->x1,
|
||||
.height = rect->y2 - rect->y1,
|
||||
};
|
||||
|
||||
int ow, oh;
|
||||
wlr_output_transformed_resolution(output, &ow, &oh);
|
||||
|
||||
enum wl_output_transform transform =
|
||||
wlr_output_transform_invert(output->transform);
|
||||
wlr_box_transform(&box, transform, ow, oh, &box);
|
||||
|
||||
wlr_renderer_scissor(renderer, &box);
|
||||
}
|
||||
|
||||
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
|
||||
struct wlr_box *box);
|
||||
|
||||
static void output_cursor_render(struct wlr_output_cursor *cursor,
|
||||
pixman_region32_t *damage) {
|
||||
struct wlr_renderer *renderer =
|
||||
wlr_backend_get_renderer(cursor->output->backend);
|
||||
assert(renderer);
|
||||
|
||||
struct wlr_texture *texture = cursor->texture;
|
||||
if (cursor->surface != NULL) {
|
||||
texture = wlr_surface_get_texture(cursor->surface);
|
||||
}
|
||||
if (texture == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct wlr_box box;
|
||||
output_cursor_get_box(cursor, &box);
|
||||
|
||||
pixman_region32_t surface_damage;
|
||||
pixman_region32_init(&surface_damage);
|
||||
pixman_region32_union_rect(&surface_damage, &surface_damage, box.x, box.y,
|
||||
box.width, box.height);
|
||||
pixman_region32_intersect(&surface_damage, &surface_damage, damage);
|
||||
if (!pixman_region32_not_empty(&surface_damage)) {
|
||||
goto surface_damage_finish;
|
||||
}
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
|
||||
cursor->output->transform_matrix);
|
||||
|
||||
int nrects;
|
||||
pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
|
||||
for (int i = 0; i < nrects; ++i) {
|
||||
output_scissor(cursor->output, &rects[i]);
|
||||
wlr_render_texture_with_matrix(renderer, texture, matrix, 1.0f);
|
||||
}
|
||||
wlr_renderer_scissor(renderer, NULL);
|
||||
|
||||
surface_damage_finish:
|
||||
pixman_region32_fini(&surface_damage);
|
||||
}
|
||||
|
||||
void wlr_output_render_software_cursors(struct wlr_output *output,
|
||||
pixman_region32_t *damage) {
|
||||
int width, height;
|
||||
wlr_output_transformed_resolution(output, &width, &height);
|
||||
|
||||
pixman_region32_t render_damage;
|
||||
pixman_region32_init(&render_damage);
|
||||
pixman_region32_union_rect(&render_damage, &render_damage, 0, 0,
|
||||
width, height);
|
||||
if (damage != NULL) {
|
||||
// Damage tracking supported
|
||||
pixman_region32_intersect(&render_damage, &render_damage, damage);
|
||||
}
|
||||
|
||||
if (pixman_region32_not_empty(&render_damage)) {
|
||||
struct wlr_output_cursor *cursor;
|
||||
wl_list_for_each(cursor, &output->cursors, link) {
|
||||
if (!cursor->enabled || !cursor->visible ||
|
||||
output->hardware_cursor == cursor) {
|
||||
continue;
|
||||
}
|
||||
output_cursor_render(cursor, &render_damage);
|
||||
}
|
||||
}
|
||||
|
||||
pixman_region32_fini(&render_damage);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the cursor box, scaled for its output.
|
||||
*/
|
||||
static void output_cursor_get_box(struct wlr_output_cursor *cursor,
|
||||
struct wlr_box *box) {
|
||||
box->x = cursor->x - cursor->hotspot_x;
|
||||
box->y = cursor->y - cursor->hotspot_y;
|
||||
box->width = cursor->width;
|
||||
box->height = cursor->height;
|
||||
}
|
||||
|
||||
static void output_cursor_damage_whole(struct wlr_output_cursor *cursor) {
|
||||
struct wlr_box box;
|
||||
|
@ -861,9 +762,6 @@ static void output_cursor_commit(struct wlr_output_cursor *cursor,
|
|||
}
|
||||
|
||||
if (output_cursor_attempt_hardware(cursor)) {
|
||||
struct timespec now;
|
||||
clock_gettime(CLOCK_MONOTONIC, &now);
|
||||
wlr_surface_send_frame_done(surface, &now);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue